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| During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops. | | During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops. |
| + | ==[[Spawn Biomes]]== |
| + | {{Biomeh}} |
| + | {{Biome|Arid|Night|Land|None|Very Rare}} |
| + | {{Biome|Mesa|Night|Land|None|Very Rare}} |
| + | {{Biomef}} |
| ==[[Drops]]== | | ==[[Drops]]== |
| {{DropH}} | | {{DropH}} |
Revision as of 09:06, 5 February 2019
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EV yield
1 Attack, 1 Special Attack
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Behavior
Timid 80% Neutral 0% Aggressive 20%
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Cacturne is a Grass/Dark-type Pokémon. It evolves from Cacnea at level 32.
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Biome |
ModID |
Time |
Location |
Condition |
Rarity
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Arid
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Night
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Land
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None
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Very Rare
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{{{6}}}
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Mesa
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Night
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Land
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None
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Very Rare
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{{{6}}}
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- This Pokemon can spawn naturally or forced if the above conditions are met
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Stats
Type effectiveness
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4×
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½×
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1×
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½×
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2×
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2×
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2×
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2×
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½×
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½×
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½×
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2×
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1×
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2×
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0×
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1×
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1×
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½×
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4×
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½×
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1×
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½×
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2×
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2×
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2×
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2×
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½×
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½×
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½×
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2×
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1×
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2×
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0×
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1×
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1×
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0×
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Moves
By level
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- Bold indicates a move that gets STAB when used by Cacturne.
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- Bold indicates a move that gets STAB when used by Cacturne.
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- Bold indicates a move that gets STAB when used by Cacturne.
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Move |
Type |
Category |
Power |
Accuracy |
PP
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Encore
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Normal
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Status
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—
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100%
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5
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Parent |
Move |
Type |
Category |
Power |
Accuracy |
PP
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Oddish, Gloom, Bellsprout, Weepinbell
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Acid
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Poison
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Special
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40
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100%
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30
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Kadabra, Alakazam, Drowzee, Hypno
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Disable
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Normal
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Status
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—
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100%
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20
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Paras
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Fell Stinger*
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Bug
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Physical
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30
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100%
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25
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Sunkern, Sunflora, Roselia, Snover, Abomasnow
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Grass Whistle
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Grass
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Status
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—
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55%
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15
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Machop, Machoke, Machamp, Electabuzz, Electivire
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Low Kick
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Fighting
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Physical
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—
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100%
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20
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Mr. Mime, Chikorita, Bayleef, Meganium, Bellossom, Roselia, Tropius, Roserade
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Magical Leaf
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Grass
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Special
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60
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—
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20
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Drowzee, Hypno, Shiftry, Chimchar
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Nasty Plot
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Dark
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Status
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—
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—
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20
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Bulbasaur, Exeggutor, Sunkern, Shroomish, Breloom
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Seed Bomb
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Grass
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Physical
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80
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100%
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15
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Makuhita, Hariyama
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Smelling Salts
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Normal
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Physical
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70
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100%
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10
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Hypno
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Switcheroo
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Dark
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Status
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—
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100%
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10
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Spinda
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Teeter Dance
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Normal
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Status
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—
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—
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20
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Bulbasaur, Ivysaur, Venusaur, Exeggcute, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, Shroomish
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Worry Seed
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Grass
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Status
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—
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100%
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10
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- Bold indicates a move that gets STAB when used by Cacturne.
- An asterisk (*) indicates a move that must be chain bred onto Cacturne.
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