Difference between revisions of "Pickup"
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{{abilityentry|Linoone|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | {{abilityentry|Linoone|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | ||
{{abilityentry|Pachirisu|Electric|a1=Run Away|a2=Pickup|ha=Volt Absorb}} | {{abilityentry|Pachirisu|Electric|a1=Run Away|a2=Pickup|ha=Volt Absorb}} | ||
+ | {{abilityentry|Ambipom|Normal|a1=Technician|a2=Pickup|ha=Skill Link}} | ||
{{abilityentry|Munchlax|Normal|a1=Pickup|a2=Thick Fat|ha=Gluttony}} | {{abilityentry|Munchlax|Normal|a1=Pickup|a2=Thick Fat|ha=Gluttony}} | ||
+ | {{abilityentry|Lillipup|Normal|a1=Vital Spirit|a2=Pickup|ha=Run Away}} | ||
+ | {{abilityentry|Bunnelby|Normal|a1=Pickup|a2=Cheek Pouch|ha=Huge Power}} | ||
+ | {{abilityentry|Diggersby|Normal|Ground|a1=Pickup|a2=Cheek Pouch|ha=Huge Power}} | ||
+ | {{abilityentry|Dedenne|Electric|Fairy|a1=Cheek Pouch|a2=Pickup|ha=Plus}} | ||
+ | {{abilityentry|Pumpkaboo|Ghost|Grass|a1=Pickup|a2=Frisk|ha=Insomnia}} | ||
+ | {{abilityentry|Gourgeist|Ghost|Grass|a1=Pickup|a2=Frisk|ha=Insomnia}} | ||
{{abilityf}} | {{abilityf}} | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Revision as of 18:27, 9 February 2018
Pickup is an Ability causes the Pokémon to have a 10% chance of depositing an item into the player's inventory when the player wins a battle if the Pokémon does not have a held item. If the player's inventory is full, Pickup will not find anything. The Pokémon with Pickup does not have to participate in battle for Pickup to be triggered.
The loot obtainable from Pickup derives from the special drop lists. The level of the Pokémon with Pickup determines the chance of obtaining items from different categories.
Level | % Chance | ||
---|---|---|---|
Tier 1 | Tier 2 | Tier 3 | |
1-50 | 100% | 0% | 0% |
51-80 | 90% | 10% | 0% |
81+ | 79% | 20% | 1% |
In battle, if an opponent uses up a consumable held item, a Pokémon with Pickup will obtain that item at the end of the turn if it is not holding an item.