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Difference between revisions of "PixelMoney"

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(Highlighted command stuff)
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A group-based reward can be created by using the same format as "group1", while modifying the group number (to "group2", "group3", etc. successively), weight, and "number-of-groups". Weight is the main identifier of groups; different weights can be set for different groups.
 
A group-based reward can be created by using the same format as "group1", while modifying the group number (to "group2", "group3", etc. successively), weight, and "number-of-groups". Weight is the main identifier of groups; different weights can be set for different groups.
  
Rewards can be enabled by setting the "teits.pixelmoney.enable" and "teits.pixelmoney.weight.<number>" permission nodes and changing the dimensions where the plugin will work in the config file.
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Rewards can be enabled by setting the <code>teits.pixelmoney.enable</code> and <code>teits.pixelmoney.weight.<''number''></code> permission nodes and changing the dimensions where the plugin will work in the config file.
 
   
 
   
 
==Commands==
 
==Commands==
 
{{CommandSyntax}}
 
{{CommandSyntax}}
*/pixelmoney: Base command.
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*<code>/pixelmoney</code>: Base command.
**reload: Reloads configurations.
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**<code>reload</code>: Reloads configurations.
**togglemsg: Enable/Disable rewards messages.
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**<code>togglemsg</code>: Enable/Disable rewards messages.
  
 
===Permission nodes===
 
===Permission nodes===
*teits.pixelmoney.enable: Permission to enable rewards.
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*<code>teits.pixelmoney.enable</code>: Permission to enable rewards.
*teits.pixelmoney.toggle: Permission to enable/disable reward messages.
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*<code>teits.pixelmoney.toggle</code>: Permission to enable/disable reward messages.
*teits.pixelmoney.reload: Permission to reload config files.
+
*<code>teits.pixelmoney.reload</code>: Permission to reload config files.
*teits.pixelmoney.weight.<number>: Permission to receive group based reward, where "number" is the weight of the group.
+
*<code>teits.pixelmoney.weight.<''number''></code>: Permission to receive group based reward, where <code>number</code> is the weight of the group.
 
<!--
 
<!--
 
==Version history==
 
==Version history==
 
[[Version history/PixelMoney]]-->
 
[[Version history/PixelMoney]]-->
 
[[Category:Sidemods]]
 
[[Category:Sidemods]]

Revision as of 04:01, 13 July 2017

PixelMoney is a Pixelmon sidemod and Sponge plugin used to set cash rewards for defeating Pokémon.

Installation

Minecraft version Pixelmon version PixelMoney version
1.10.2 5.1.0+ 2.0.0

PixelMoney is a Sponge plugin, which means it is only for installation on servers. It requires both Pixelmon and SpongeForge to install. The plugin only needs to be in the mods directory of the server for it to run.

  1. Download PixelMoney for your version of Minecraft here.
  2. Place the jar inside the mods folder in the server root directory (in the same directory as SpongeForge).

Usage

A group-based reward can be created by using the same format as "group1", while modifying the group number (to "group2", "group3", etc. successively), weight, and "number-of-groups". Weight is the main identifier of groups; different weights can be set for different groups.

Rewards can be enabled by setting the teits.pixelmoney.enable and teits.pixelmoney.weight.<number> permission nodes and changing the dimensions where the plugin will work in the config file.

Commands

Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.

  • /pixelmoney: Base command.
    • reload: Reloads configurations.
    • togglemsg: Enable/Disable rewards messages.

Permission nodes

  • teits.pixelmoney.enable: Permission to enable rewards.
  • teits.pixelmoney.toggle: Permission to enable/disable reward messages.
  • teits.pixelmoney.reload: Permission to reload config files.
  • teits.pixelmoney.weight.<number>: Permission to receive group based reward, where number is the weight of the group.

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