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Difference between revisions of "Boss Pokémon"

From Pixelmon Wiki
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[[File:BossPokemon.png|thumb|300px|All four types of boss Bulbasaur along with a normal Bulbasaur]]
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Boss Pokémon are rare types of Pokémon. They are stronger and larger than normal Pokémon, and fight more aggressively than normal Pokémon when in battle. They can [[drop]] several rare items upon defeat. Boss Pokémon cannot be captured.
Boss Pokémon are rare types of Pokémon. They are typically stronger and larger than normal Pokémon and can [[drop]] several unique items upon defeat. Boss Pokémon can be identified easily as they are tinted one of four different colors (green, blue, red, and yellow), although this alternate coloration is not to be confused with [[Shiny Pokémon]]. The text that shows above them is appropriately colored, lacks a level, and can be seen from farther away than that of normal Pokémon.
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==Levels==
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Boss Pokémon do not display levels above their heads, unlike normal Pokémon. Instead, their levels are scaled based on the highest-level Pokémon in the player's party when the boss Pokémon is engaged in battle.
  
By default, a naturally spawning Pokémon has a {{frac|250}} chance of being a boss Pokémon; this rate can be changed in the [[Pixelmon config]] file. The [[Ghost]]-type Pokémon found on the roofs of [[haunted towers]] will always spawn as boss Pokémon, although they only spawn occasionally. Boss Pokémon can be manually spawned with the [[command]] "/pokespawn ''Pokémon'' boss''#''" (e.g., ''/pokespawn lapras boss4'' for a yellow boss [[Lapras]]).
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Boss Pokémon have colored text that shows above them, which lacks a level and can be seen from farther away than the overhead text above normal Pokémon. The color of this text indicates the number of levels above the player's highest-level Pokémon that the boss Pokémon will be.
  
Bosses scale to 5/10/20/40 levels above the highest level Pokémon in a player's party, depending on colour (green/blue/red/yellow). For example, a blue boss Pokémon fought with level 80 Pokémon will be level 90, while the same boss Pokémon fought with level 85 Pokémon will be level 95. The rarity of boss Pokémon scales according to their difficulty, with harder boss Pokémon being rarer. The moveset of a wild boss Pokémon may change with each battle (if a player escapes from or is defeated by the boss Pokémon); however, [[Growth (stat)|growth]], [[Natures]], [[Abilities]], and IVs will not. Boss Pokémon cannot be captured and players cannot flee from battle once engaged with them.
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For example, if the player's highest-level Pokémon is level 80, a boss Pokémon with red text will be level 90. However, if the player's highest-level Pokémon is level 60, the same red boss Pokémon will instead be level 70. The moveset of a wild boss Pokémon may change with each battle (if a player escapes from or is defeated by the boss Pokémon); however, [[Growth (stat)|growth]], [[Natures]], [[Abilities]], and IVs will not change between encounters.
==Drops==
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Boss Pokémon are usually sought after because of their rare [[drops]], dropping a variety of items from the [[special drop]] lists. They drop a certain number of [[items]] from each drop tier according to their difficulty, with more difficult boss Pokémon dropping more, better items.
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The following table displays the level advantage that each color of boss Pokémon will have over the player's highest-level Pokémon.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!rowspan="2"|Color
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!Color
!rowspan="2"|Rarity
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!Levels Above
!colspan="4"|Number of items
 
|-
 
!Tier 1
 
!Tier 2
 
!Tier 3
 
!Total
 
 
|-
 
|-
 
|style="text-align:center; background:#00FF00"|Green
 
|style="text-align:center; background:#00FF00"|Green
|style="text-align:center"|40%
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|style="text-align:center"|5
|style="text-align:center"|2
 
|style="text-align:center"|0
 
|style="text-align:center"|0
 
|style="text-align:center"|2
 
|-
 
|style="text-align:center; background:#0000FF"|Blue
 
|style="text-align:center"|30%
 
|style="text-align:center"|2
 
|style="text-align:center"|1
 
|style="text-align:center"|0
 
|style="text-align:center"|3
 
 
|-
 
|-
 
|style="text-align:center; background:#FF0000"|Red
 
|style="text-align:center; background:#FF0000"|Red
|style="text-align:center"|20%
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|style="text-align:center"|10
|style="text-align:center"|2
 
|style="text-align:center"|2
 
|style="text-align:center"|1
 
|style="text-align:center"|5
 
 
|-
 
|-
 
|style="text-align:center; background:#FFFF00"|Yellow
 
|style="text-align:center; background:#FFFF00"|Yellow
|style="text-align:center"|10%
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|style="text-align:center"|20
|style="text-align:center"|3
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|-
|style="text-align:center"|2
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|style="text-align:center; background:#FF8800"|Orange
|style="text-align:center"|2
+
|style="text-align:center"|40
|style="text-align:center"|7
 
 
|}
 
|}
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==Types==
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There are two different types of boss Pokémon, each spawning in different ways.
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===Mega Evolved boss Pokémon===
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[[File:CharizardX.png|thumb|A Mega [[Charizard]] X, one of the possible Mega Evolved boss Pokémon]]
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A naturally spawning Pokémon has a {{frac|400}} chance of being a [[Mega Evolved]] boss Pokémon. The species of Mega Evolution is randomly selected from all existing Mega Evolutions, and may spawn even in [[biomes]] where the base form of the Pokémon would not normally spawn. Mega Evolved boss Pokémon can only be red or yellow bosses, and yellow Mega Evolved boss Pokémon will always have their [[Shiny]] colorations. Red bosses spawn 70% of the time, while yellow bosses spawn the remaining 30% of the time.
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Along with the Mega Evolved Pokémon, a few other Pokémon that are pre-evolutions of the Mega Evolved Pokémon will also spawn. For example, a Mega [[Venusaur]] will cause a few [[Ivysaur]] and [[Bulbasaur]] to spawn nearby, regardless of whether Ivysaur or Bulbasaur can normally spawn in the [[biome]].
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===Colored boss Pokémon===
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[[File:BossPokemon.png|thumb|300px|All four types of colored boss Bulbasaur along with a normal Bulbasaur]]
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These boss Pokémon can be identified easily as they are tinted one of four different colors (green, red, yellow, and orange). This is not to be confused with a [[Shiny Pokémon]].
 +
 +
Red and yellow colored boss Pokémon can spawn on the roofs of [[haunted towers]], or from manually placed [[Pixelmon spawners]]. Like with Mega Evolved boss Pokémon, red bosses spawn 70% of the time, while yellow bosses spawn the remaining 30% of the time.
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All colors of boss Pokémon can be spawned with the /pokespawn [[command]] with the "boss:[1-4]" argument, with 1 for green, 2 for red, 3 for yellow, and 4 for orange (e.g., a red boss [[Bulbasaur]] can be spawned with the command, "/pokespawn bulbasaur boss:2").
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==Drops==
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Boss Pokémon can [[drop]] several rare [[items]] after they are defeated. Different boss Pokémon have different possible drops.
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===Green/Red boss Pokémon===
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When a green or red boss Pokémon is defeated, one [[item]] is dropped from the following list.
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*{{i|Amulet Coin}}
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*{{i|Bright Powder}}
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*{{i|Destiny Knot}}
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*{{i|Dragon's Breath|mc=Dragon's_Breath}}
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*{{i|Eviolite}}
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*{{i|Exp. Share}}
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*{{i|Flame Orb}}
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*{{i|Focus Band}}
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*{{i|Light Clay}}
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*{{i|Macho Brace}}
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*{{i|Metronome||Metronome (item)}}
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*{{i|Muscle Band}}
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*{{i|Quick Claw}}
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*{{i|Rare Candy}}
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*{{i|Red Card}}
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*{{i|Rocky Helmet}}
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*{{i|Safety Goggles}}
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*{{i|Scope Lens}}
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*{{i|Shed Shell}}
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*{{i|Shell Bell}}
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*{{i|Smoke Ball}}
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*{{i|Soothe Bell}}
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*{{i|Toxic Orb}}
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*{{i|Weakness Policy}}
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*{{i|Wide Lens}}
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*{{i|Wise Glasses}}
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*{{i|Wither Skeleton Skull|mc=Wither_Skeleton_Skull}}
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*{{i|Zoom Lens}}
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===Yellow/Orange boss Pokémon===
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When a yellow or orange boss Pokémon is defeated, one [[item]] is dropped from the following list.
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*{{i|Ability Capsule}}
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*{{i|Assault Vest}}
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*{{i|Choice Band}}
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*{{i|Choice Scarf}}
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*{{i|Choice Specs}}
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*{{i|Dragon Egg|mc=Dragon_Egg}}
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*{{i|Elytra|mc=Elytra}}
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*{{i|Exp. All}}
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*{{i|Expert Belt}}
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*{{i|Focus Sash}}
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*{{i|Leftovers}}
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*{{i|Life Orb}}
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*{{i|Lucky Egg}}
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*{{i|Master Ball}}
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*{{i|Nether Star|mc=Nether_Star}}
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*{{i|Orb}}
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*{{i|Power Anklet}}
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*{{i|Power Band}}
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*{{i|Power Belt}}
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*{{i|Power Bracer}}
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*{{i|Power Lens}}
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*{{i|Power Weight}}
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===Mega Evolved boss Pokémon===
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When a player first defeats a Mega Evolved boss Pokémon, the player will gain access to a [[Mega Ring]], an accessory required to trigger [[Mega Evolution]].
  
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Mega Evolved boss Pokémon can also drop the corresponding [[Mega Stones]] required for the boss Pokémon's Mega Evolution. The first defeated Mega Evolved boss Pokémon of each Pokémon species will always drop its Mega Stone, while subsequent boss Pokémon defeats will have a {{frac|40}} chance of dropping the corresponding Mega Stone again.
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 +
For example, a player who has not obtained any Mega Stones or a Mega Ring defeats a boss  Mega Venusaur. The Venusaur is guaranteed to yield a Mega Ring and a [[Venusaurite]]. If the player finds another boss Mega Venusaur, there is a {{frac|40}} chance that the boss will drop a second Venusaurite for the player upon defeat. If the player later finds a boss Mega [[Blastoise]], the Blastoise will be guaranteed to drop a [[Blastoisinite]] because it is the first Mega Blastoise that the player has defeated.
 +
===Other===
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A green/red boss Pokémon has a 33.3% chance of dropping a [[Rare Candy]], while a yellow/orange boss Pokémon has a 50% chance of dropping a Rare Candy. This Rare Candy may stack with the Rare Candy in the green/red boss Pokémon drop table, making it possible to receive two Rare Candies from these Pokémon.
 +
 +
In addition to the drops listed above, boss Pokémon will also drop same items that are dropped by their non-boss equivalent (e.g., a boss Mega [[Venusaur]] can drop {{mc|vines}}.
 
==[[Config]] settings==
 
==[[Config]] settings==
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*"battleAIBoss": The battle AI mode that boss Pokémon will use when choosing moves in battle.
 
*"bossSpawnRate": The chance of boss Pokémon spawning.
 
*"bossSpawnRate": The chance of boss Pokémon spawning.
*"useExternalJSONFiles": Allows [[special drops]] to be modified in a [[JSON file]].
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*"useExternalJSONFiles": Allows boss Pokémon [[drops]] to be modified in the "bossdrops.json" [[external JSON file]].
 
 
==Trivia==
 
*It is possible for a Pokémon to be both a boss Pokémon and a [[Shiny Pokémon]]. This is typically only feasible through the /pokespawn [[command]]; it is extremely rare for this to happen naturally ({{frac|2,048,000}} chance with the default boss and Shiny rates). However, this distinction is inconsequential as boss Pokémon cannot be captured.
 

Revision as of 00:41, 20 March 2017

Boss Pokémon are rare types of Pokémon. They are stronger and larger than normal Pokémon, and fight more aggressively than normal Pokémon when in battle. They can drop several rare items upon defeat. Boss Pokémon cannot be captured.

Levels

Boss Pokémon do not display levels above their heads, unlike normal Pokémon. Instead, their levels are scaled based on the highest-level Pokémon in the player's party when the boss Pokémon is engaged in battle.

Boss Pokémon have colored text that shows above them, which lacks a level and can be seen from farther away than the overhead text above normal Pokémon. The color of this text indicates the number of levels above the player's highest-level Pokémon that the boss Pokémon will be.

For example, if the player's highest-level Pokémon is level 80, a boss Pokémon with red text will be level 90. However, if the player's highest-level Pokémon is level 60, the same red boss Pokémon will instead be level 70. The moveset of a wild boss Pokémon may change with each battle (if a player escapes from or is defeated by the boss Pokémon); however, growth, Natures, Abilities, and IVs will not change between encounters.

The following table displays the level advantage that each color of boss Pokémon will have over the player's highest-level Pokémon.

Color Levels Above
Green 5
Red 10
Yellow 20
Orange 40

Types

There are two different types of boss Pokémon, each spawning in different ways.

Mega Evolved boss Pokémon

A Mega Charizard X, one of the possible Mega Evolved boss Pokémon

A naturally spawning Pokémon has a 1/400 chance of being a Mega Evolved boss Pokémon. The species of Mega Evolution is randomly selected from all existing Mega Evolutions, and may spawn even in biomes where the base form of the Pokémon would not normally spawn. Mega Evolved boss Pokémon can only be red or yellow bosses, and yellow Mega Evolved boss Pokémon will always have their Shiny colorations. Red bosses spawn 70% of the time, while yellow bosses spawn the remaining 30% of the time.

Along with the Mega Evolved Pokémon, a few other Pokémon that are pre-evolutions of the Mega Evolved Pokémon will also spawn. For example, a Mega Venusaur will cause a few Ivysaur and Bulbasaur to spawn nearby, regardless of whether Ivysaur or Bulbasaur can normally spawn in the biome.

Colored boss Pokémon

All four types of colored boss Bulbasaur along with a normal Bulbasaur

These boss Pokémon can be identified easily as they are tinted one of four different colors (green, red, yellow, and orange). This is not to be confused with a Shiny Pokémon.

Red and yellow colored boss Pokémon can spawn on the roofs of haunted towers, or from manually placed Pixelmon spawners. Like with Mega Evolved boss Pokémon, red bosses spawn 70% of the time, while yellow bosses spawn the remaining 30% of the time.

All colors of boss Pokémon can be spawned with the /pokespawn command with the "boss:[1-4]" argument, with 1 for green, 2 for red, 3 for yellow, and 4 for orange (e.g., a red boss Bulbasaur can be spawned with the command, "/pokespawn bulbasaur boss:2").

Drops

Boss Pokémon can drop several rare items after they are defeated. Different boss Pokémon have different possible drops.

Green/Red boss Pokémon

When a green or red boss Pokémon is defeated, one item is dropped from the following list.

Yellow/Orange boss Pokémon

When a yellow or orange boss Pokémon is defeated, one item is dropped from the following list.

Mega Evolved boss Pokémon

When a player first defeats a Mega Evolved boss Pokémon, the player will gain access to a Mega Ring, an accessory required to trigger Mega Evolution.

Mega Evolved boss Pokémon can also drop the corresponding Mega Stones required for the boss Pokémon's Mega Evolution. The first defeated Mega Evolved boss Pokémon of each Pokémon species will always drop its Mega Stone, while subsequent boss Pokémon defeats will have a 1/40 chance of dropping the corresponding Mega Stone again.

For example, a player who has not obtained any Mega Stones or a Mega Ring defeats a boss Mega Venusaur. The Venusaur is guaranteed to yield a Mega Ring and a Venusaurite. If the player finds another boss Mega Venusaur, there is a 1/40 chance that the boss will drop a second Venusaurite for the player upon defeat. If the player later finds a boss Mega Blastoise, the Blastoise will be guaranteed to drop a Blastoisinite because it is the first Mega Blastoise that the player has defeated.

Other

A green/red boss Pokémon has a 33.3% chance of dropping a Rare Candy, while a yellow/orange boss Pokémon has a 50% chance of dropping a Rare Candy. This Rare Candy may stack with the Rare Candy in the green/red boss Pokémon drop table, making it possible to receive two Rare Candies from these Pokémon.

In addition to the drops listed above, boss Pokémon will also drop same items that are dropped by their non-boss equivalent (e.g., a boss Mega Venusaur can drop vines.

Config settings

  • "battleAIBoss": The battle AI mode that boss Pokémon will use when choosing moves in battle.
  • "bossSpawnRate": The chance of boss Pokémon spawning.
  • "useExternalJSONFiles": Allows boss Pokémon drops to be modified in the "bossdrops.json" external JSON file.

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