Difference between revisions of "Telekinesis"
From Pixelmon Wiki
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{{MoveInfobox | {{MoveInfobox | ||
− | |name=Telekinesis | + | |name=Telekinesis |
− | |type=Psychic | + | |type=Psychic |
− | |damagecategory=Status | + | |damagecategory=Status |
− | |basepp=15 | + | |target=single |
− | |power= | + | |basepp=15 |
− | |accuracy= | + | |power=— |
+ | |accuracy=— | ||
|tm=TM19 | |tm=TM19 | ||
}} | }} | ||
− | Telekinesis is a [[Psychic (type)|Psychic]]-type move that raises the | + | Telekinesis is a [[Psychic (type)|Psychic]]-[[type]] move that raises the target into the air for three turns. While the target is in the air, the target is immune to [[Ground]]-[[type]] moves, and all other moves (except one-hit KO moves) will hit the target 100% of the time. Telekinesis will be canceled by [[Gravity]], and will fail if Gravity is already in effect. |
==Learnset== | ==Learnset== | ||
===By level=== | ===By level=== | ||
− | + | {{levelmoveh}} | |
− | + | {{levelmove|Kadabra|33|Psychic}} | |
+ | {{levelmove|Alakazam|33|Psychic}} | ||
+ | {{levelmove|Latios|36|Dragon|Psychic}} | ||
+ | {{levelmovef}} | ||
===By [[TM]]=== | ===By [[TM]]=== | ||
− | + | {{moveh}} | |
− | + | {{moveentry|Clefairy|Fairy}} | |
− | + | {{moveentry|Clefable|Fairy}} | |
− | + | {{moveentry|Psyduck|Water}} | |
− | + | {{moveentry|Golduck|Water}} | |
− | + | {{moveentry|Abra|Psychic}} | |
− | + | {{moveentry|Kadabra|Psychic}} | |
− | + | {{moveentry|Alakazam|Psychic}} | |
− | + | {{moveentry|Slowpoke|Water|Psychic}} | |
− | + | {{moveentry|Slowbro|Water|Psychic}} | |
− | + | {{moveentry|Gastly|Ghost|Poison}} | |
− | + | {{moveentry|Haunter|Ghost|Poison}} | |
− | + | {{moveentry|Gengar|Ghost|Poison}} | |
− | + | {{moveentry|Drowzee|Psychic}} | |
− | + | {{moveentry|Hypno|Psychic}} | |
− | + | {{moveentry|Exeggcute|Grass|Psychic}} | |
− | + | {{moveentry|Exeggutor|Grass|Psychic}} | |
− | + | {{moveentry|Starmie|Water|Psychic}} | |
− | + | {{moveentry|Mr. Mime|Psychic|Fairy}} | |
− | + | {{moveentry|Jynx|Ice|Psychic}} | |
− | + | {{moveentry|Mewtwo|Psychic}} | |
− | + | {{moveentry|Mew|Psychic}} | |
− | + | {{moveentry|Cleffa|Fairy}} | |
− | + | {{moveentry|Togepi|Fairy}} | |
− | + | {{moveentry|Togetic|Fairy|Flying}} | |
− | + | {{moveentry|Natu|Psychic|Flying}} | |
− | + | {{moveentry|Xatu|Psychic|Flying}} | |
− | + | {{moveentry|Espeon|Psychic}} | |
− | + | {{moveentry|Slowking|Water|Psychic}} | |
− | + | {{moveentry|Misdreavus|Ghost}} | |
− | + | {{moveentry|Girafarig|Normal|Psychic}} | |
− | + | {{moveentry|Lugia|Psychic|Flying}} | |
− | + | {{moveentry|Ralts|Psychic|Fairy}} | |
− | + | {{moveentry|Kirlia|Psychic|Fairy}} | |
− | + | {{moveentry|Gardevoir|Psychic|Fairy}} | |
− | + | {{moveentry|Shedinja|Bug|Ghost}} | |
− | + | {{moveentry|Sableye|Dark|Ghost}} | |
− | + | {{moveentry|Meditite|Fighting|Psychic}} | |
− | + | {{moveentry|Medicham|Fighting|Psychic}} | |
− | + | {{moveentry|Spoink|Psychic}} | |
− | + | {{moveentry|Grumpig|Psychic}} | |
− | + | {{moveentry|Lunatone|Rock|Psychic}} | |
− | + | {{moveentry|Solrock|Rock|Psychic}} | |
− | + | {{moveentry|Baltoy|Ground|Psychic}} | |
− | + | {{moveentry|Claydol|Ground|Psychic}} | |
− | + | {{moveentry|Shuppet|Ghost}} | |
− | + | {{moveentry|Banette|Ghost}} | |
− | + | {{moveentry|Duskull|Ghost}} | |
− | + | {{moveentry|Dusclops|Ghost}} | |
− | + | {{moveentry|Chimecho|Psychic}} | |
− | + | {{moveentry|Metang|Steel|Psychic}} | |
− | + | {{moveentry|Metagross|Steel|Psychic}} | |
− | + | {{moveentry|Latias|Dragon|Psychic}} | |
− | + | {{moveentry|Latios|Dragon|Psychic}} | |
− | + | {{moveentry|Jirachi|Steel|Psychic}} | |
− | + | {{moveentry|Deoxys|Psychic}} | |
+ | {{moveentry|Deoxys-Attack|Psychic}} | ||
+ | {{moveentry|Deoxys-Defense|Psychic}} | ||
+ | {{moveentry|Deoxys-Speed|Psychic}} | ||
+ | {{moveentry|Drifloon|Ghost|Flying}} | ||
+ | {{moveentry|Drifblim|Ghost|Flying}} | ||
+ | {{moveentry|Mismagius|Ghost}} | ||
+ | {{moveentry|Chingling|Psychic}} | ||
+ | {{moveentry|Togekiss|Fairy|Flying}} | ||
+ | {{moveentry|Gallade|Psychic|Fighting}} | ||
+ | {{moveentry|Dusknoir|Ghost}} | ||
+ | {{moveentry|Froslass|Ice|Ghost}} | ||
+ | {{moveentry|Uxie|Psychic}} | ||
+ | {{moveentry|Mesprit|Psychic}} | ||
+ | {{moveentry|Azelf|Psychic}} | ||
+ | {{moveentry|Sigilyph|Psychic|Flying}} | ||
+ | {{moveentry|Solosis|Psychic}} | ||
+ | {{moveentry|Duosion|Psychic}} | ||
+ | {{moveentry|Reuniclus|Psychic}} | ||
+ | {{moveentry|Litwick|Ghost|Fire}} | ||
+ | {{moveentry|Lampent|Ghost|Fire}} | ||
+ | {{moveentry|Chandelure|Ghost|Fire}} | ||
+ | {{moveentry|Golett|Ground|Ghost}} | ||
+ | {{moveentry|Golurk|Ground|Ghost}} | ||
+ | {{movef}} |
Revision as of 00:42, 29 December 2016
Telekinesis | ||||||||||||||||||
|
Telekinesis is a Psychic-type move that raises the target into the air for three turns. While the target is in the air, the target is immune to Ground-type moves, and all other moves (except one-hit KO moves) will hit the target 100% of the time. Telekinesis will be canceled by Gravity, and will fail if Gravity is already in effect.
Learnset
By level
Pokémon | Level | Type | |
---|---|---|---|
Kadabra | 33 | ![]() |
|
Alakazam | 33 | ![]() |
|
Latios | 36 | ![]() |
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