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Difference between revisions of "Sunny Day"

From Pixelmon Wiki
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Sunny Day is a [[Fire]]-type move that changes the weather to sunny for five turns. Sunny Day can be taught via [[TM11]].
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Sunny Day is a [[Fire]]-type move that changes the weather to sunny for five turns.
  
 
The sunny weather increases the power of Fire-type moves by 1.5× and decreases the power of [[Water]]-type moves to 50%. [[Synthesis]], [[Moonlight]], and [[Morning Sun]] will restore ⅔ of the user's HP, [[SolarBeam]] will not require a charging turn, the move [[Growth (move)|Growth]] will boost the user's Attack and Special Attack by two stages, and the moves [[Thunder]] and [[Hurricane]] will have their accuracies lowered to 50%.
 
The sunny weather increases the power of Fire-type moves by 1.5× and decreases the power of [[Water]]-type moves to 50%. [[Synthesis]], [[Moonlight]], and [[Morning Sun]] will restore ⅔ of the user's HP, [[SolarBeam]] will not require a charging turn, the move [[Growth (move)|Growth]] will boost the user's Attack and Special Attack by two stages, and the moves [[Thunder]] and [[Hurricane]] will have their accuracies lowered to 50%.
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Revision as of 23:09, 22 August 2015

Sunny Day
Type FireType.pngFire
Category  Status
Power  —
Accuracy  —
PP  5
Priority  0
Target  All
TM/Tutor  TM11
External move  None

Sunny Day is a Fire-type move that changes the weather to sunny for five turns.

The sunny weather increases the power of Fire-type moves by 1.5× and decreases the power of Water-type moves to 50%. Synthesis, Moonlight, and Morning Sun will restore ⅔ of the user's HP, SolarBeam will not require a charging turn, the move Growth will boost the user's Attack and Special Attack by two stages, and the moves Thunder and Hurricane will have their accuracies lowered to 50%.

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