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Difference between revisions of "Magnet Rise"

From Pixelmon Wiki
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Magnet Rise is an [[Electric]]-type that causes the user to become immune to [[Ground]]-type moves for five turns or until the user switches out. It is negated if the user is hit with [[Smack Down]].
 
Magnet Rise is an [[Electric]]-type that causes the user to become immune to [[Ground]]-type moves for five turns or until the user switches out. It is negated if the user is hit with [[Smack Down]].
 
==Learnset==
 
==Learnset==
*[[Magnemite]] (Level 49)
+
*{{p|Magnemite}} (Level 49)
*[[Magneton]] (Level 62)
+
*{{p|Magneton}} (Level 62)
*[[Voltorb]] (Level 46)
+
*{{p|Voltorb}} (Level 46)
*[[Porygon]] (Level 23)
+
*{{p|Porygon}} (Level 23)
*[[Porygon2]] (Level 23)
+
*{{p|Porygon2}} (Level 23)
*[[Metang]] (Level 1)
+
*{{p|Metang}} (Level 1)
*[[Metagross]] (Level 1)
+
*{{p|Metagross}} (Level 1)
*[[Magnezone]] (Level 62)
+
*{{p|Magnezone}} (Level 62)
*[[Porygon-Z]] (Level 23)
+
*{{p|Porygon-Z}} (Level 23)
 
==Bugs==
 
==Bugs==
*Magnet Rise doesn't work, with the user still being vulnerable to Ground-type moves.
+
*Magnet Rise doesn't work; the user will still be vulnerable to [[Ground]]-type moves.

Revision as of 16:30, 23 October 2014

Magnet Rise
Type ElectricType.pngElectric
Category  Status
Power  —
Accuracy  —
PP  10
Priority  0
Target  Self
TM/Tutor  None
External move  None

Magnet Rise is an Electric-type that causes the user to become immune to Ground-type moves for five turns or until the user switches out. It is negated if the user is hit with Smack Down.

Learnset

Bugs

  • Magnet Rise doesn't work; the user will still be vulnerable to Ground-type moves.

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