Difference between revisions of "Breeding"
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*"Allow crafting and placing of ranch blocks": If this setting is set to false, [[ranch blocks]] cannot be crafted or placed, making breeding impossible. | *"Allow crafting and placing of ranch blocks": If this setting is set to false, [[ranch blocks]] cannot be crafted or placed, making breeding impossible. | ||
*"Allow random breeding Eggs to have a chance to be a Legendary": This setting can allow two [[Ditto]] parents to potentially (randomly) produce [[Legendary Pokémon]] from their Eggs. | *"Allow random breeding Eggs to have a chance to be a Legendary": This setting can allow two [[Ditto]] parents to potentially (randomly) produce [[Legendary Pokémon]] from their Eggs. | ||
+ | ==Bugs== | ||
+ | *Egg moves are not passed to offspring. | ||
+ | *The IVs that would have normally been passed to offspring are instead set to 0. |
Revision as of 15:39, 5 October 2014
Breeding is a process where two Pokémon reproduce, resulting in a new level 1 Pokémon.
Contents
Requirements
In general, two Pokémon of opposite genders are required to breed. They also must both be part of the same Egg Group. This process will produce an Egg containing a level 1 Pokémon that is the base evolutionary form of the mother's Pokémon species (e.g., a mother Venusaur will produce a Bulbasaur Egg).
Exceptions
- Ditto can breed with any Pokémon except Pokémon in the Undiscovered Egg group. This compatibility is not reliant on gender, so male, female, and genderless Pokémon can all breed with Ditto. This is the only way that genderless Pokémon can reproduce.
- If a Ditto breeds with another Ditto, the resulting Egg will be a random species of Pokémon. It is possible for Pokémon not normally found inside Eggs to be inside of this Egg, such as evolved Pokémon, but Legendary Pokémon cannot normally hatch out of these Eggs.
- Pokémon in the Undiscovered Egg group cannot breed with any Pokémon, including Ditto and other Pokémon in the No Eggs Egg group.
- Certain Pokémon, such as Snorlax, will not produce their base forms unless the mother is holding a certain incense. Without the incense, these Pokémon will produce the evolutionary forms immediately following their base forms (e.g., breeding a Snorlax without a Full Incense will produce an Egg containing another Snorlax instead of a Munchlax). These Pokémon and their required incenses are listed below.
- If a Nidoran♀ breeds or a Nidoran♂, Nidorino, or Nidoking and a Ditto breed, the resultant Egg may contain either Nidoran♀ or Nidoran♂.
Getting started
To breed any Pokémon, a ranch block is required.
After placing down a ranch block, up to six Pokémon from the player's PC (not the player's party) can be put into the ranch block, where they will begin to wander within a 9×9 block area around the ranch block. If, within these six Pokémon, there is at least one pair of Pokémon that are compatible for breeding, the breeding process will begin.
Breeding process
In order for two compatible Pokémon to breed, they must first love each other. In order for this to happen, the environment around them (within the ranch block's range) must be suitable for them, which can be achieved if there is a sufficient amount of blocks that are appropriate for the Pokémon's types. With dual-typed Pokémon, blocks corresponding to either of the Pokémon's types will contribute to the Pokémon's satisfaction with the environment, but each individual block will contribute less than it would for a single-typed Pokémon. If there are not enough suitable blocks for both parents to be satisfied, the breeding process cannot happen. Once both Pokémon are satisfied with their environment, they will automatically begin to accumulate love for each other. The progress of their love can be roughly gauged by the color of the hearts that emanate from the Pokémon, with red hearts being required to produce Eggs.
Stage | Heart color |
---|---|
0 | No hearts |
1 | Gray |
2 | Purple |
3 | Blue |
4 | Yellow |
5 | Red |
The more suitable blocks there are in the ranch block's range, the faster the Pokémon will love each other. A general indicator of how suitable the environment is to the Pokémon can be displayed by right-clicking the Pokémon. If the message shows that the Pokémon "falls madly in love", the environment is as optimal as possible and affection will grow at the maximum possible speed. To make it easier to construct a suitable environment for breeding, it is possible to place the ranch block in specific biomes that contain suitable blocks for the breeding Pokémon. The ranch block's range can also be increased with ranch upgrades (dropped by boss Pokémon) in order to increase the number of blocks that are counted in the environment. The maximum range of a ranch block is 15×15, requiring twelve ranch upgrades to achieve.
A full list of blocks that are suitable for each type can be found here.
Once the Pokémon have reached maximum affection, they will begin periodically producing Eggs as long as they are kept inside the ranch block. If an Egg has been produced, it will be visible on the ranch block and can be claimed in the ranch block interface. The Egg will go into the player's party or the player's PC, depending on whether the player's party is full.
If the ranch block is destroyed at any time during the breeding process, all progress will be lost, including Pokémon affection and ranch upgrades.
Hatching
After claiming an Egg, the player must walk around with the Egg until it hatches. An Egg will not hatch or become closer to hatching while it is stored in the PC. In an Egg's summary screen, instead of the usual information, there is only an indicator of roughly how long the Egg will take before it hatches. Eggs cannot participate in battle.
After a sufficient amount of steps, the Egg will hatch, revealing a level 1 Pokémon. The amount of steps needed for an Egg to hatch depends on the species of Pokémon inside the Egg. Once the Egg is hatched, the player can then use the newly-hatched Pokémon in battle and train it like a normal Pokémon.
Inheritance
Parents can pass on several traits that they possess to their offspring.
IVs
- Combined, the two parents will pass down three random IVs to their offspring.
Poké Ball
- The Poké Ball that the mother is in will be passed to her offspring unless the Poké Ball is a Master Ball or a Cherish Ball.
Growth
- The growth of the offspring will be the growth value between the mother's growth and the father's growth. For example, if the mother's growth is small and the father's growth is huge, the growths of their offspring will be ordinary.
Ability
- For normal abilities, there is an 80% chance that the mother's ability will be passed to the offspring if there are two possible normal abilities that the offspring could have.
- If the mother has its hidden ability, there is a 60% chance that the ability will be passed to its offspring if the other parent is not a Ditto.
- If the father has its hidden ability and is breeding with a Ditto, there is a 50% chance that the ability will be passed on.
Egg moves
If the mother or father have certain moves, their offspring could potentially inherit these moves despite not normally being able to learn them.
- If either the father or the mother (or both) know certain specified "Egg moves", their offspring will inherit these moves. The majority of these moves are unable to be learned by the Pokémon except with this method.
- If the father or the mother know any moves that can be taught via TMs or HMs, their offspring will inherit these moves.
- If both the mother and father know moves that are in their offspring's level up movepool, the offspring will inherit these moves. This may cause the offspring to know moves that it would normally only be able to learn at higher levels.
If more than four moves fit the criteria above, the moves that the offspring will have are decided using the above list as a hierarchy; i.e., Egg moves have priority over the other criteria. If there are more than four potential Egg moves to be inherited, the mother's Egg moves are prioritized.
Held items
Several held items influence aspects of the parent Pokémon that are passed to the offspring Pokémon.
Destiny Knot: If held by a parent, five IVs will be passed from the parents to the offspring instead of three.
Everstone: If held by a parent, the offspring's Nature will always match the nature of the parent holding the Everstone.
- Power items: If held by a parent, the offspring will always inherit the IV from that parent that corresponds to the power item. If the two parents are each holding a different power item, one of them will pass down their specified IV, passing down the other two IVs randomly as usual.
Stat | Power item |
---|---|
HP | ![]() |
Attack | ![]() |
Defense | ![]() |
Special Attack | ![]() |
Special Defense | ![]() |
Speed | ![]() |
Config settings
- "Allow crafting and placing of ranch blocks": If this setting is set to false, ranch blocks cannot be crafted or placed, making breeding impossible.
- "Allow random breeding Eggs to have a chance to be a Legendary": This setting can allow two Ditto parents to potentially (randomly) produce Legendary Pokémon from their Eggs.
Bugs
- Egg moves are not passed to offspring.
- The IVs that would have normally been passed to offspring are instead set to 0.