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Difference between revisions of "Sand Tomb"

From Pixelmon Wiki
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Sand Tomb is a damage-dealing [[Ground]]-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Sand Tomb will be negated if [[Rapid Spin]] is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a [[Smoke Ball]].
 
Sand Tomb is a damage-dealing [[Ground]]-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Sand Tomb will be negated if [[Rapid Spin]] is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a [[Smoke Ball]].
 
==Learnset==
 
==Learnset==
*[[Sandshrew]] (Level 23)
+
*{{p|Sandshrew}} (Level 23)
*[[Sandslash]] (Level 23)
+
*{{p|Sandslash}} (Level 23)
*[[Dugtrio]] (Level 26)
+
*{{p|Dugtrio}} (Level 26)
*[[Onix]] (Level 37)
+
*{{p|Onix}} (Level 37)
*[[Trapinch]] (Level 10)
+
*{{p|Trapinch}} (Level 10)
*[[Vibrava]] (Level 1, 10)
+
*{{p|Vibrava}} (Level 1, 10)
*[[Flygon]] (Level 1, 10)
+
*{{p|Flygon}} (Level 1, 10)
*[[Sandile]] (Level 13)
+
*{{p|Sandile}} (Level 13)
*[[Krokorok]] (Level 13)
+
*{{p|Krokorok}} (Level 13)
*[[Krookodile]] (Level 13)
+
*{{p|Krookodile}} (Level 13)

Revision as of 21:18, 13 September 2014

Sand Tomb
Type GroundType.pngGround
Category  Physical
Power  35
Accuracy  85%
PP  15
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Sand Tomb is a damage-dealing Ground-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Sand Tomb will be negated if Rapid Spin is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a Smoke Ball.

Learnset

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