Difference between revisions of "Config"
Line 143: | Line 143: | ||
! class="unsortable" width = "2" | Default value | ! class="unsortable" width = "2" | Default value | ||
|- | |- | ||
− | |Enable smooth shading for Poké Balls | + | |Enable smooth shading for [[Poké Balls]] |
|Whether or not Poké Balls use {{tt|SMD|Studio Model Data}} normal maps in their models, making them appear smoother. | |Whether or not Poké Balls use {{tt|SMD|Studio Model Data}} normal maps in their models, making them appear smoother. | ||
|True | |True | ||
Line 163: | Line 163: | ||
|False | |False | ||
|- | |- | ||
+ | |} | ||
+ | ===IDs=== | ||
+ | These are entity IDs for certain aspects of Pixelmon. These should not be modified without ample knowledge of how entity IDs work. | ||
+ | {|class="wikitable sortable collapsible" style="margin:left;width: 30%; max-width: 30%;" | ||
+ | ! width="3" | Config setting | ||
+ | ! class="unsortable" width = "1" | Default value | ||
+ | |- | ||
+ | |Camera ID | ||
+ | |202 | ||
+ | |- | ||
+ | |Pixelmon ID | ||
+ | |200 | ||
+ | |- | ||
+ | |[[Poké Balls|Poké Ball]] ID | ||
+ | |201 | ||
+ | |- | ||
+ | |Trainer ID | ||
+ | |199 | ||
|} | |} |
Revision as of 15:55, 12 September 2014
The pixelmon.cfg is a file containing numerous settings for Pixelmon. The file can be located by going to the Minecraft folder (accessible by clicking the "Open Game Dir" button on the Minecraft launcher's profile editor screen) and opening the "config" folder. The pixelmon.cfg file itself can be opened with a text editor such as Notepad or TextEdit. These settings can only be changed when the target world is not online.
Settings
AFK handler
The AFK handler is a system that automatically takes control of battling players that have not responded for an amount of time. Once the AFK handler takes over, the unresponsive player may resume control at any time.
Config setting | Description | Default value |
---|---|---|
AFK activation time length | The amount of time (in seconds) that a player can be unresponsive in battle before the AFK handler takes control. | 90 seconds |
AFK activation turn time | The amount of time that the AFK handler takes to make a move. | 15 seconds |
AFK handler active | Whether or not the AFK handler is enabled. | False |
General
Config setting | Description | Default value |
---|---|---|
Allow capturing outside of battle | Whether or not players are allowed to throw Poké Balls and capture Pokémon outside of battle. | True |
Allow crafting of Rare Candy | Whether or not players are allowed to craft Rare Candies. | True |
Allow Gem boss drop | Whether or not Gems are dropped by Boss Pokémon. | False |
Allow Gems to be crafted | Whether or not Gems can be crafted. | True |
Allow PVP experience | Whether or not Pokémon can gain experience when battling other players. | True |
Allow planting | Whether or not Apricorns can be planted by players. This does not remove existing Apricorn trees or prevent natural Apricorn tree generation. | True |
Allow riding | Whether or not players can mount Pokémon. | True |
Allow structures to spawn | Whether or not structures (Pokémon Centers and shrines) can spawn naturally. | True |
Allow anvil auto-reloading | Anvil auto-reloading is when players can continue to hammer an item on an anvil and the item will automatically be taken and replaced with its unfinished version when finished (e.g., an iron base being obtained and replaced with an iron disc from the player's inventory), allowing players to continuously hammer stacks of items to completion. | False |
Allow Pokémon nicknames | Whether or not the player can nickname owned Pokémon. This setting is client-side. | True |
Allow vanilla mobs | Whether or not regular Minecraft mobs like cows and zombies can spawn naturally. This setting does not affect monster spawners or spawn eggs. | False |
Bird shrines are reusable | Whether or not shrines can be used multiple times. Players will still have to acquired a new charged orb each time to use the shrine. | False |
Cloning machines enabled | Whether or not cloning machines can be crafted and used. Disabling this setting prevents Mewtwo from being legitimately obtainable. | True |
Have HM to ride | Whether or not a Pokémon has to know either Fly or Surf to be ridden. Most land mounts become unusable if this setting is enabled. | False |
Must be opped to use spawners | Whether or not players have to be ops to edit Pixelmon spawners. If this option is disabled, any player in Creative mode can edit spawners. | True |
Nameplate visible range modifier | How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side
|
1 (Default) |
Pokémon drops enabled | Whether or not certain Pokémon can drop items upon defeat. | True |
Print errors | If this option is enabled, any Pixelmon-related errors on a server will be printed to the server log in detail. If disabled, errors will be much shorter and less detailed. | False |
Remove Minecraft music | Whether or not vanilla Minecraft music (not including music discs) can randomly play instead of Pixelmon music. This option is currently always enabled regardless of what it is set to in the config file. | True |
Scale models up | If this option is enabled, Pokémon will be 30% larger than if the option was disabled. | True |
Spawn bird shrines | Whether or not shrines can spawn naturally. If disabled, shrines that already exist can still be used. | True |
Spin battle camera | Whether or not the camera rotates around the Pokémon combatants during battles. | True |
Traders are reusable | Whether or not traders can be used multiple times. If disabled, traders will disappear after completing their trade offers. | False |
Trainer rarity | How commonly NPC Trainers spawn naturally. This can be a value between 0 and 200, where 0 disables natural NPC Trainer spawning and 200 is the maximum possible spawn rate. | 50 |
Wild Pokémon initiate battles | Whether or not aggressive wild Pokémon initiate battles against players. | True |
Wild Pokémon can try and flee from battles | Whether or not Pokémon may attempt to flee from battle. The chance of attempting to flee is increased when the wild Pokémon is lower-leveled than the player's Pokémon or low on health. This setting unintentionally affects NPC Trainers as well. | False |
Write entities to world save | Whether or not Pixelmon entities (such as naturally spawning Pokémon and NPC Trainers) are saved with the world. If enabled, the size of the world save file and the time needed to save the world increase. | False |
Graphics
Config setting | Description | Default value |
---|---|---|
Enable smooth shading for Poké Balls | Whether or not Poké Balls use SMD normal maps in their models, making them appear smoother. | True |
Enable smooth shading for Pokémon | Whether or not Pokémon use SMD normal maps in their models, making them appear smoother. | True |
Render distance weight | A number that is multiplied to the default render distance (64) to produce a final render distance. | 2 |
Use low-res textures | Whether or not Pokémon and Poké Balls use low-resolution (256 x 256) textures, making them appear less detailed. | False |
Use original Pokémon textures for statues | Whether or not statues (spawned with the /pokespawn command) use the actual Pokémon textures and colors. If disabled, statues are always gray. | False |
IDs
These are entity IDs for certain aspects of Pixelmon. These should not be modified without ample knowledge of how entity IDs work.
Config setting | Default value |
---|---|
Camera ID | 202 |
Pixelmon ID | 200 |
Poké Ball ID | 201 |
Trainer ID | 199 |