Join our discord
In partnership with NodeCraft Logo NodeCraft


You are not logged in! Create an account or login to contribute! Log in here!

Difference between revisions of "Hyper Beam"

From Pixelmon Wiki
Line 8: Line 8:
 
Hyper Beam is a damage-dealing [[Normal]]-type move. After use, the user must take a turn to recharge and will be unable to do anything. [[TM15]] contains this move.
 
Hyper Beam is a damage-dealing [[Normal]]-type move. After use, the user must take a turn to recharge and will be unable to do anything. [[TM15]] contains this move.
 
==Learnset==
 
==Learnset==
===By Level===
+
===By level===
 
*{{psprite|Gyarados}} (Level 47)
 
*{{psprite|Gyarados}} (Level 47)
 
*{{psprite|Aerodactyl}} (Level 65)
 
*{{psprite|Aerodactyl}} (Level 65)
Line 145: Line 145:
 
*{{psprite|Infernape}}
 
*{{psprite|Infernape}}
 
*{{psprite|Empoleon}}
 
*{{psprite|Empoleon}}
 +
*{{p|Staraptor}}
 
*{{psprite|Luxray}}
 
*{{psprite|Luxray}}
 
*{{psprite|Rampardos}}
 
*{{psprite|Rampardos}}

Revision as of 14:10, 12 September 2014

Hyper Beam
Type NormalType.pngNormal
Category  Special
Power  150
Accuracy  90%
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Hyper Beam is a damage-dealing Normal-type move. After use, the user must take a turn to recharge and will be unable to do anything. TM15 contains this move.

Learnset

By level

By TM

© 2012 - 2025 Pixelmon Mod