Difference between revisions of "Magic Room"
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Magic Room is a [[Psychic]]-type move that makes items unusable on both side of the field for five turns. [[Pluck]], [[Bug Bite]], [[Trick]], and [[Switcheroo]] will still function normally. If Magic Room is used again while its effect are still present, the effects will be cancelled. | Magic Room is a [[Psychic]]-type move that makes items unusable on both side of the field for five turns. [[Pluck]], [[Bug Bite]], [[Trick]], and [[Switcheroo]] will still function normally. If Magic Room is used again while its effect are still present, the effects will be cancelled. | ||
==Learnset== | ==Learnset== | ||
− | * | + | *{{p|Lunatone}} (Level 53) |
==Bugs== | ==Bugs== | ||
*Magic Room does nothing. | *Magic Room does nothing. |
Revision as of 01:03, 9 September 2014
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Magic Room is a Psychic-type move that makes items unusable on both side of the field for five turns. Pluck, Bug Bite, Trick, and Switcheroo will still function normally. If Magic Room is used again while its effect are still present, the effects will be cancelled.
Learnset
- Lunatone (Level 53)
Bugs
- Magic Room does nothing.