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Difference between revisions of "Self-Destruct"

From Pixelmon Wiki
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Selfdestruct is a damage-dealing [[Normal]]-type move that faints the user. If Selfdestruct fails to hit the opponent due to [[Protect]]/[[Detect]], [[Ghost]]-types' immunity to Normal-type moves, or missing, the user will still faint.
 
Selfdestruct is a damage-dealing [[Normal]]-type move that faints the user. If Selfdestruct fails to hit the opponent due to [[Protect]]/[[Detect]], [[Ghost]]-types' immunity to Normal-type moves, or missing, the user will still faint.
 
==Learnset==
 
==Learnset==
*[[Geodude]] (Level 29)
+
*{{p|Geodude}} (Level 29)
*[[Graveler]] (Level 31)
+
*{{p|Graveler}} (Level 31)
*[[Golem]] (Level 31)
+
*{{p|Golem}} (Level 31)
*[[Voltorb]] (Level 33)
+
*{{p|Voltorb}} (Level 33)
*[[Electrode]] (Level 35)
+
*{{p|Electrode}} (Level 35)
*[[Koffing]] (Level 23)
+
*{{p|Koffing}} (Level 23)
*[[Weezing]] (Level 23)
+
*{{p|Weezing}} (Level 23)

Revision as of 23:19, 8 September 2014

Selfdestruct
Type NormalType.pngNormal
Category  Physical
Power  200
Accuracy  100%
PP  5
Priority  0
Target  All others
TM/Tutor  None
External move  None

Selfdestruct is a damage-dealing Normal-type move that faints the user. If Selfdestruct fails to hit the opponent due to Protect/Detect, Ghost-types' immunity to Normal-type moves, or missing, the user will still faint.

Learnset

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