Difference between revisions of "Self-Destruct"
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Selfdestruct is a damage-dealing [[Normal]]-type move that faints the user. If Selfdestruct fails to hit the opponent due to [[Protect]]/[[Detect]], [[Ghost]]-types' immunity to Normal-type moves, or missing, the user will still faint. | Selfdestruct is a damage-dealing [[Normal]]-type move that faints the user. If Selfdestruct fails to hit the opponent due to [[Protect]]/[[Detect]], [[Ghost]]-types' immunity to Normal-type moves, or missing, the user will still faint. | ||
==Learnset== | ==Learnset== | ||
− | * | + | *{{p|Geodude}} (Level 29) |
− | * | + | *{{p|Graveler}} (Level 31) |
− | * | + | *{{p|Golem}} (Level 31) |
− | * | + | *{{p|Voltorb}} (Level 33) |
− | * | + | *{{p|Electrode}} (Level 35) |
− | * | + | *{{p|Koffing}} (Level 23) |
− | * | + | *{{p|Weezing}} (Level 23) |
Revision as of 23:19, 8 September 2014
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Selfdestruct is a damage-dealing Normal-type move that faints the user. If Selfdestruct fails to hit the opponent due to Protect/Detect, Ghost-types' immunity to Normal-type moves, or missing, the user will still faint.