Difference between revisions of "TMs"
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*There are two TM01s, [[Hone Claws]] and [[Wide Guard]]. In the Pokémon games, Hone Claws is TM01, while Wide Guard is not a TM at all. Additionally, the Wide Guard TM is only compatible with Pokémon that learn Wide Guard naturally. | *There are two TM01s, [[Hone Claws]] and [[Wide Guard]]. In the Pokémon games, Hone Claws is TM01, while Wide Guard is not a TM at all. Additionally, the Wide Guard TM is only compatible with Pokémon that learn Wide Guard naturally. | ||
*TMs can be reused by right-clicking a Pokémon and quickly throwing the TM on the ground before the move learning interface appears. | *TMs can be reused by right-clicking a Pokémon and quickly throwing the TM on the ground before the move learning interface appears. | ||
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Revision as of 01:06, 7 July 2014
TMs are items that teach certain moves to Pokémon. They cannot be crafted, and can only be obtained as drops from defeating Boss Pokémon or from PokéLoot Chests. They are single-use. To have a Pokémon learn a move through the TM, the TM must be right-clicked on the desired Pokémon. If the TM is compatible with the Pokémon, the Pokémon will learn the move and the TM will disappear.
Contents
List of TMs
- TM01 (Hone Claws)
- TM01 (Wide Guard)
- TM02 (Dragon Claw)
- TM03 (Psyshock)
- TM04 (Calm Mind)
- TM05 (Roar)
- TM06 (Toxic)
- TM07 (Hail)
- TM08 (Bulk Up)
- TM09 (Venoshock)
- TM10 (Hidden Power)
- TM11 (Sunny Day)
- TM12 (Taunt)
- TM13 (Ice Beam)
- TM14 (Blizzard)
- TM15 (Hyper Beam)
- TM16 (Light Screen)
- TM17 (Protect)
- TM18 (Rain Dance)
- TM19 (Telekinesis)
- TM20 (Safeguard)
- TM21 (Frustration)
- TM22 (SolarBeam)
- TM23 (Smack Down)
- TM24 (Thunderbolt)
- TM25 (Thunder)
- TM26 (Earthquake)
- TM27 (Return)
- TM28 (Dig)
- TM29 (Psychic)
- TM30 (Shadow Ball)
- TM31 (Brick Break)
- TM32 (Double Team)
- TM33 (Reflect)
- TM34 (Sludge Wave)
- TM35 (Flamethrower)
- TM36 (Sludge Bomb)
- TM37 (Sandstorm)
- TM38 (Fire Blast)
- TM39 (Rock Tomb)
- TM40 (Aerial Ace)
- TM41 (Torment)
- TM42 (Facade)
- TM43 (Flame Charge)
- TM44 (Rest)
- TM45 (Attract)
- TM46 (Thief)
- TM47 (Low Sweep)
- TM48 (Round)
- TM49 (Echoed Voice)
- TM50 (Overheat)
- TM51 (Ally Switch)
- TM52 (Focus Blast)
- TM53 (Energy Ball)
- TM54 (False Swipe)
- TM55 (Scald)
- TM56 (Fling)
- TM57 (Charge Beam)
- TM58 (Sky Drop)
- TM59 (Incinerate)
- TM60 (Quash)
- TM61 (Will-O-Wisp)
- TM62 (Acrobatics)
- TM63 (Embargo)
- TM64 (Explosion)
- TM65 (Shadow Claw)
- TM66 (Payback)
- TM67 (Retaliate)
- TM68 (Giga Impact)
- TM69 (Rock Polish)
- TM70 (Flash)
- TM71 (Stone Edge)
- TM72 (Volt Switch)
- TM73 (Thunder Wave)
- TM74 (Gyro Ball)
- TM75 (Swords Dance)
- TM76 (Struggle Bug)
- TM77 (Psych Up)
- TM78 (Bulldoze)
- TM79 (Frost Breath)
- TM80 (Rock Slide)
- TM81 (X-Scissor)
- TM82 (Dragon Tail)
- TM83 (Work Up)
- TM84 (Poison Jab)
- TM85 (Dream Eater)
- TM86 (Grass Knot)
- TM87 (Swagger)
- TM88 (Pluck)
- TM89 (U-Turn)
- TM90 (Substitute)
- TM91 (Flash Cannon)
- TM92 (Trick Room)
- TM93 (Wild Charge)
- TM94 (Rock Smash)
- TM95 (Snarl)
HMs
HMs are similar to TMs, teaching certain moves to Pokémon. Unlike in the Pokémon games, HM moves have no out-of-battle effects; Fly and Surf are not required to mount a Pokémon. Due to this, HMs are cannot be used infinitely, being destroyed upon use like TMs, and the moves they teach can be overwritten by other moves normally; they are functionally equivalent to TMs.
HMs are obtained from PokéLoot Chests. They are not dropped by Boss Pokémon.
- HM01 (Cut)
- HM02 (Fly)
- HM03 (Surf)
- HM04 (Strength)
- HM05 (Defog)
- HM06 (Rock Smash)
- HM07 (Waterfall)
- HM08 (Rock Climb)
- HM09 (Whirlpool)
- HM10 (Dive)
Config Settings
- "Have HM To Ride"-If set to true, Pokémon that can be normally mounted must know either Fly or Surf to be mountable.
Bugs
- There are two TM01s, Hone Claws and Wide Guard. In the Pokémon games, Hone Claws is TM01, while Wide Guard is not a TM at all. Additionally, the Wide Guard TM is only compatible with Pokémon that learn Wide Guard naturally.
- TMs can be reused by right-clicking a Pokémon and quickly throwing the TM on the ground before the move learning interface appears.