Difference between revisions of "Pickup"
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− | Pickup is an [[Ability]] causes the Pokémon to have a 10% chance of depositing an [[item]] into the player's inventory when the player wins a battle if the Pokémon does not have a [[held item]]. If the player's inventory is full, Pickup will not find anything. The Pokémon with Pickup does not have to participate in battle for Pickup to be triggered. | + | '''Pickup''' is an [[Ability]] causes the Pokémon to have a 10% chance of depositing an [[item]] into the player's inventory when the player wins a battle if the Pokémon does not have a [[held item]]. If the player's inventory is full, Pickup will not find anything. The Pokémon with Pickup does not have to participate in battle for Pickup to be triggered. |
The loot obtainable from Pickup derives from the [[special drop]] lists. The level of the Pokémon with Pickup determines the chance of obtaining items from different categories. | The loot obtainable from Pickup derives from the [[special drop]] lists. The level of the Pokémon with Pickup determines the chance of obtaining items from different categories. | ||
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In battle, if an opponent uses up a consumable held item, a Pokémon with Pickup will obtain that item at the end of the turn if it is not holding an item. | In battle, if an opponent uses up a consumable held item, a Pokémon with Pickup will obtain that item at the end of the turn if it is not holding an item. | ||
==Pokémon== | ==Pokémon== | ||
− | + | {{abilityh}} | |
− | + | {{abilityentry|Meowth|Normal|a1=Pickup|a2=Technician|ha=Unnerve}} | |
− | + | {{abilityentry|Alolan Meowth|Dark|a1=Pickup|a2=Technician|ha=Rattled}} | |
− | + | {{abilityentry|Galarian Meowth|Steel|a1=Pickup|a2=Tough Claws|ha=Unnerve}} | |
− | + | {{abilityentry|Aipom|Normal|a1=Run Away|a2=Pickup|ha=Skill Link}} | |
− | + | {{abilityentry|Teddiursa|Normal|a1=Pickup|a2=Quick Feet|ha=Honey Gather}} | |
+ | {{abilityentry|Phanpy|Ground|a1=Pickup|ha=Sand Veil}} | ||
+ | {{abilityentry|Zigzagoon|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | ||
+ | {{abilityentry|Galarian Zigzagoon|Dark|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | ||
+ | {{abilityentry|Linoone|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | ||
+ | {{abilityentry|Galarian Linoone|Dark|Normal|a1=Pickup|a2=Gluttony|ha=Quick Feet}} | ||
+ | {{abilityentry|Pachirisu|Electric|a1=Run Away|a2=Pickup|ha=Volt Absorb}} | ||
+ | {{abilityentry|Ambipom|Normal|a1=Technician|a2=Pickup|ha=Skill Link}} | ||
+ | {{abilityentry|Munchlax|Normal|a1=Pickup|a2=Thick Fat|ha=Gluttony}} | ||
+ | {{abilityentry|Lillipup|Normal|a1=Vital Spirit|a2=Pickup|ha=Run Away}} | ||
+ | {{abilityentry|Bunnelby|Normal|a1=Pickup|a2=Cheek Pouch|ha=Huge Power}} | ||
+ | {{abilityentry|Diggersby|Normal|Ground|a1=Pickup|a2=Cheek Pouch|ha=Huge Power}} | ||
+ | {{abilityentry|Dedenne|Electric|Fairy|a1=Cheek Pouch|a2=Pickup|ha=Plus}} | ||
+ | {{abilityentry|Pumpkaboo|Ghost|Grass|a1=Pickup|a2=Frisk|ha=Insomnia}} | ||
+ | {{abilityentry|Gourgeist|Ghost|Grass|a1=Pickup|a2=Frisk|ha=Insomnia}} | ||
+ | {{abilityentry|Pikipek|Normal|Flying|a1=Keen Eye|a2=Skill Link|ha=Pickup}} | ||
+ | {{abilityentry|Trumbeak|Normal|Flying|a1=Keen Eye|a2=Skill Link|ha=Pickup}} | ||
+ | {{abilityentry|Tandemaus|Normal|a1=Run Away|a2=Pickup|ha=Own Tempo}} | ||
+ | {{abilityentry|Greavard|Ghost|a1=Pickup|ha=Fluffy}} | ||
+ | {{abilityf}} | ||
+ | [[Category:Abilities]] |
Latest revision as of 18:02, 18 September 2024
Pickup is an Ability causes the Pokémon to have a 10% chance of depositing an item into the player's inventory when the player wins a battle if the Pokémon does not have a held item. If the player's inventory is full, Pickup will not find anything. The Pokémon with Pickup does not have to participate in battle for Pickup to be triggered.
The loot obtainable from Pickup derives from the special drop lists. The level of the Pokémon with Pickup determines the chance of obtaining items from different categories.
Level | % Chance | ||
---|---|---|---|
Tier 1 | Tier 2 | Tier 3 | |
1-50 | 100% | 0% | 0% |
51-80 | 90% | 10% | 0% |
81+ | 79% | 20% | 1% |
In battle, if an opponent uses up a consumable held item, a Pokémon with Pickup will obtain that item at the end of the turn if it is not holding an item.