Difference between revisions of "Haunted Tower"
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− | + | [[File:Haunted_Tower_C.png|200px|right|thumb]] | |
+ | A [[Haunted Tower]] is a Pixelmon [[structure]] that spawns in [[Dark Forest]] [[biome]]. | ||
+ | |||
+ | ==Loot== | ||
+ | ===Haunted Tower=== | ||
+ | Each haunted tower chest contains items drawn from 3 pools (one per category), with the following distribution: | ||
+ | {|class="wikitable sortable" | ||
+ | ! rowspan="2" | Category | ||
+ | ! rowspan="2" | Item | ||
+ | ! class="unsortable" colspan="2" |{{tt|Stack size|The size of stacks (or for unstackable items, number) of this item in any given roll.}} | ||
+ | ! class="unsortable" colspan="2" |{{tt|Weight|The weight of this item relative to other items in the pool.}} | ||
+ | ! rowspan="2" |{{tt|Chance|The odds of finding any of this itemin a single chest.}} | ||
+ | ! rowspan="2" |{{tt|Avg.{{-}}per chest|The number of items expected per chest, averaged over a large number of chests.}} | ||
+ | |- | ||
+ | !{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}} | ||
+ | !{{tt|2-5x|The chest draws 2–5 stack(s) randomly from this pool.}} | ||
+ | !{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}} | ||
+ | !{{tt|2-5x|The chest draws 2–5 stack(s) randomly from this pool.}} | ||
+ | |- | ||
+ | |style="text-align:center"|Held Items | ||
+ | |{{i|Spell Tag}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|33}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|3|100}} | ||
+ | |style="text-align:center"|0.030 | ||
+ | |- | ||
+ | |style="text-align:center"|Held Items | ||
+ | |{{i|Spooky Plate}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|33}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|3|100}} | ||
+ | |style="text-align:center"|0.030 | ||
+ | |- | ||
+ | |style="text-align:center"|Held Items | ||
+ | |{{i|Cleanse Tag}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|33}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|3|100}} | ||
+ | |style="text-align:center"|0.030 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Band}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|2|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|5.9|100}} | ||
+ | |style="text-align:center"|0.059 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Crown}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|2.9|100}} | ||
+ | |style="text-align:center"|0.029 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Copper}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|3|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|8.8|100}} | ||
+ | |style="text-align:center"|0.088 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Gold}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|2.9|100}} | ||
+ | |style="text-align:center"|0.029 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Silver}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|3|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|8.8|100}} | ||
+ | |style="text-align:center"|0.088 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Statue}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|2|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|5.9|100}} | ||
+ | |style="text-align:center"|0.059 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Relic Vase}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|2.9|100}} | ||
+ | |style="text-align:center"|0.029 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Rare Bone}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|3|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|8.8|100}} | ||
+ | |style="text-align:center"|0.088 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Nugget}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|2|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|5.9|100}} | ||
+ | |style="text-align:center"|0.059 | ||
+ | |- | ||
+ | |style="text-align:center"|Treasure | ||
+ | |{{i|Big Nugget}} | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|34}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|2.9|100}} | ||
+ | |style="text-align:center"|0.029 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Torch}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–15 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|10|63}} | ||
+ | |style="text-align:center"|{{percent|44.4|100}} | ||
+ | |style="text-align:center"|4.444 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Soul Torch|mc=Torch}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|10|63}} | ||
+ | |style="text-align:center"|{{percent|44.4|100}} | ||
+ | |style="text-align:center"|1.667 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Coal}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–3 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|33.2|100}} | ||
+ | |style="text-align:center"|0.778 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Rotten Flesh}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–10 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|33.2|100}} | ||
+ | |style="text-align:center"|2.139 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Paper}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|33.2|100}} | ||
+ | |style="text-align:center"|1.167 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Spider Eye}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–10 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|33.2|100}} | ||
+ | |style="text-align:center"|2.139 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Bread}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|3|63}} | ||
+ | |style="text-align:center"|{{percent|15.6|100}} | ||
+ | |style="text-align:center"|0.500 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Blackstone|mc=Blackstone}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–2 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|63}} | ||
+ | |style="text-align:center"|{{percent|24.8|100}} | ||
+ | |style="text-align:center"|0.417 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Soul Lantern|mc=Lantern}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|0–1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|63}} | ||
+ | |style="text-align:center"|{{percent|5.4|100}} | ||
+ | |style="text-align:center"|0.028 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Wither Rose|mc=Flower}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|0–1 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|1|63}} | ||
+ | |style="text-align:center"|{{percent|5.4|100}} | ||
+ | |style="text-align:center"|0.028 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Lantern|mc=Lantern}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–2 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|63}} | ||
+ | |style="text-align:center"|{{percent|24.8|100}} | ||
+ | |style="text-align:center"|0.417 | ||
+ | |} | ||
+ | |||
+ | ===Haunted Village=== | ||
+ | Each haunted house chest contains items drawn from 2 pools (one per category), with the following distribution: | ||
+ | {|class="wikitable sortable" | ||
+ | ! rowspan="2" | Category | ||
+ | ! rowspan="2" | Item | ||
+ | ! class="unsortable" colspan="2" |{{tt|Stack size|The size of stacks (or for unstackable items, number) of this item in any given roll.}} | ||
+ | ! class="unsortable" colspan="2" |{{tt|Weight|The weight of this item relative to other items in the pool.}} | ||
+ | ! rowspan="2" |{{tt|Chance|The odds of finding any of this itemin a single chest.}} | ||
+ | ! rowspan="2" |{{tt|Avg.{{-}}per chest|The number of items expected per chest, averaged over a large number of chests.}} | ||
+ | |- | ||
+ | !{{tt|1-2x|The chest draws 1–2 stack(s) randomly from this pool.}} | ||
+ | !{{tt|3-5x|The chest draws 3–5 stack(s) randomly from this pool.}} | ||
+ | !{{tt|1-2x|The chest draws 1–2 stack(s) randomly from this pool.}} | ||
+ | !{{tt|3-5x|The chest draws 3–5 stack(s) randomly from this pool.}} | ||
+ | |- | ||
+ | |style="text-align:center"|Gems | ||
+ | |{{i|Ghost Gem}} | ||
+ | |style="text-align:center"|1–3 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|25}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|28|100}} | ||
+ | |style="text-align:center"|0.600 | ||
+ | |- | ||
+ | |style="text-align:center"|Gems | ||
+ | |{{i|Dark Gem}} | ||
+ | |style="text-align:center"|1–3 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|25}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{percent|28|100}} | ||
+ | |style="text-align:center"|0.600 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Bone}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|10|63}} | ||
+ | |style="text-align:center"|{{percent|49.4|100}} | ||
+ | |style="text-align:center"|1.905 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Spider Eye}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|10|63}} | ||
+ | |style="text-align:center"|{{percent|49.4|100}} | ||
+ | |style="text-align:center"|1.905 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Bone Meal}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|10|63}} | ||
+ | |style="text-align:center"|{{percent|49.4|100}} | ||
+ | |style="text-align:center"|1.905 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Skeleton Skull}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–2 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|2|63}} | ||
+ | |style="text-align:center"|{{percent|12.1|100}} | ||
+ | |style="text-align:center"|0.190 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Dead Bush|mc=Dead_Bush}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|37.3|100}} | ||
+ | |style="text-align:center"|1.333 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanillga | ||
+ | |{{i|Cobweb}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|37.3|100}} | ||
+ | |style="text-align:center"|1.333 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Poisonous Potato|mc=Poisonous_Potato}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|7|63}} | ||
+ | |style="text-align:center"|{{percent|37.3|100}} | ||
+ | |style="text-align:center"|1.333 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Crimson Fungus|mc=Fungus}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|63}} | ||
+ | |style="text-align:center"|{{percent|28|100}} | ||
+ | |style="text-align:center"|0.952 | ||
+ | |- | ||
+ | |style="text-align:center"|Vanilla | ||
+ | |{{i|Warped Fungus|mc=Fungus}} | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|1–5 | ||
+ | |style="text-align:center"|— | ||
+ | |style="text-align:center"|{{frac|5|63}} | ||
+ | |style="text-align:center"|{{percent|28|100}} | ||
+ | |style="text-align:center"|0.952 | ||
+ | |} | ||
+ | |||
+ | ==Structures== | ||
+ | ===Towers=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Variant | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |colspan="2"|Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_a</code> | ||
+ | [[Pokéloot]]: Tier 1, Tier 3 (hidden) | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Haunted_Tower_A.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_home</code>, <code>pixelmon:chests/haunted_tower</code><br> | ||
+ | [[Pokéloot]]: Tier 1, Tier 3 (hidden) | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Haunted_Tower_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Variant C | ||
+ | |Castle | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fletcher</code>, <code>pixelmon:chests/haunted_home</code>, <code>pixelmon:chests/haunted_tower</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_base.png|150px]] | ||
+ | |- | ||
+ | |Tower | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_tower</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_tower</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |style="text-align:center"|[[File:Haunted_Tower_C_Tower.png|100px]] | ||
+ | |- | ||
+ | |rowspan="2"|Variant D | ||
+ | |Castle | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fletcher</code>, <code>pixelmon:chests/haunted_home</code>, <code>pixelmon:chests/haunted_tower</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_base.png|150px]] | ||
+ | |- | ||
+ | |Tower | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_tower</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_tower</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |style="text-align:center"|[[File:Haunted_Tower_D_Tower.png|100px]] | ||
+ | |} | ||
+ | |||
+ | ===Village=== | ||
+ | <big>With the castle variants</big> | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="6"|Variant C | ||
+ | |House A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_House_A.png|150px]] | ||
+ | |- | ||
+ | |House B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_House_B.png|150px]] | ||
+ | |- | ||
+ | |Path A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_path_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_Path_A.png|150px]] | ||
+ | |- | ||
+ | |Path B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_path_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_Path_B.png|150px]] | ||
+ | |- | ||
+ | |Path C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_path_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_Path_C.png|150px]] | ||
+ | |- | ||
+ | |Berry Patch | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_c_berry</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_C_Berry.png|150px]] | ||
+ | |- | ||
+ | |rowspan="6"|Variant D | ||
+ | |House A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_House_A.png|150px]] | ||
+ | |- | ||
+ | |House B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_House_B.png|150px]] | ||
+ | |- | ||
+ | |Path A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_path_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_Path_A.png|150px]] | ||
+ | |- | ||
+ | |Path B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_path_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_Path_B.png|150px]] | ||
+ | |- | ||
+ | |Path C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_path_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_Path_C.png|150px]] | ||
+ | |- | ||
+ | |Berry Patch | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:hauntedtower/haunted_tower_d_berry</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Haunted_Tower_D_Berry.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery> | ||
+ | Haunted_Tower_A.png|Variant A | ||
+ | Haunted_Tower_B.png|Variant B | ||
+ | Haunted_Tower_C.png|Variant C | ||
+ | Haunted_Tower_D.png|Variant D | ||
+ | </gallery> | ||
+ | |||
+ | ==Trivia== | ||
+ | Up to version 8.4.2, Haunted Tower was a structure that spawns in Birch Forest, Forest, Roofed Forest, and Swampland biomes. It contains several Pixelmon spawners that spawn aggressive Ghost-type Pokémon, with higher floors spawning stronger Pokémon. The roof of the tower contains a hidden Master chest and a Pixelmon spawner that only spawns boss Pokémon. However, this particular spawner activates relatively infrequently. | ||
+ | <gallery> | ||
+ | HauntedTower.jpg|Haunted Tower up to version 8.4.2 | ||
+ | </gallery> | ||
+ | |||
+ | [[Category:Structures]] |
Latest revision as of 15:30, 28 May 2024
A Haunted Tower is a Pixelmon structure that spawns in Dark Forest biome.
Contents
Loot
Haunted Tower
Each haunted tower chest contains items drawn from 3 pools (one per category), with the following distribution:
Category | Item | Stack size | Weight | Chance | Avg. per chest | ||
---|---|---|---|---|---|---|---|
1x | 2-5x | 1x | 2-5x | ||||
Held Items | ![]() |
1 | — | 133 | — | 3% | 0.030 |
Held Items | ![]() |
1 | — | 133 | — | 3% | 0.030 |
Held Items | ![]() |
1 | — | 133 | — | 3% | 0.030 |
Treasure | ![]() |
1 | — | 234 | — | 5.9% | 0.059 |
Treasure | ![]() |
1 | — | 134 | — | 2.9% | 0.029 |
Treasure | ![]() |
1 | — | 334 | — | 8.8% | 0.088 |
Treasure | ![]() |
1 | — | 134 | — | 2.9% | 0.029 |
Treasure | ![]() |
1 | — | 334 | — | 8.8% | 0.088 |
Treasure | ![]() |
1 | — | 234 | — | 5.9% | 0.059 |
Treasure | ![]() |
1 | — | 134 | — | 2.9% | 0.029 |
Treasure | ![]() |
1 | — | 334 | — | 8.8% | 0.088 |
Treasure | ![]() |
1 | — | 234 | — | 5.9% | 0.059 |
Treasure | ![]() |
1 | — | 134 | — | 2.9% | 0.029 |
Vanilla | ![]() |
— | 1–15 | — | 1063 | 44.4% | 4.444 |
Vanilla | ![]() |
— | 1–5 | — | 1063 | 44.4% | 1.667 |
Vanilla | ![]() |
— | 1–3 | — | 763 | 33.2% | 0.778 |
Vanilla | ![]() |
— | 1–10 | — | 763 | 33.2% | 2.139 |
Vanilla | ![]() |
— | 1–5 | — | 763 | 33.2% | 1.167 |
Vanilla | ![]() |
— | 1–10 | — | 763 | 33.2% | 2.139 |
Vanilla | ![]() |
— | 1–5 | — | 363 | 15.6% | 0.500 |
Vanilla | ![]() |
— | 1–2 | — | 563 | 24.8% | 0.417 |
Vanilla | ![]() |
— | 0–1 | — | 163 | 5.4% | 0.028 |
Vanilla | ![]() |
— | 0–1 | — | 163 | 5.4% | 0.028 |
Vanilla | ![]() |
— | 1–2 | — | 563 | 24.8% | 0.417 |
Haunted Village
Each haunted house chest contains items drawn from 2 pools (one per category), with the following distribution:
Category | Item | Stack size | Weight | Chance | Avg. per chest | ||
---|---|---|---|---|---|---|---|
1-2x | 3-5x | 1-2x | 3-5x | ||||
Gems | ![]() |
1–3 | — | 525 | — | 28% | 0.600 |
Gems | ![]() |
1–3 | — | 525 | — | 28% | 0.600 |
Vanilla | ![]() |
— | 1–5 | — | 1063 | 49.4% | 1.905 |
Vanilla | ![]() |
— | 1–5 | — | 1063 | 49.4% | 1.905 |
Vanilla | ![]() |
— | 1–5 | — | 1063 | 49.4% | 1.905 |
Vanilla | ![]() |
— | 1–2 | — | 263 | 12.1% | 0.190 |
Vanilla | ![]() |
— | 1–5 | — | 763 | 37.3% | 1.333 |
Vanillga | ![]() |
— | 1–5 | — | 763 | 37.3% | 1.333 |
Vanilla | ![]() |
— | 1–5 | — | 763 | 37.3% | 1.333 |
Vanilla | ![]() |
— | 1–5 | — | 563 | 28% | 0.952 |
Vanilla | ![]() |
— | 1–5 | — | 563 | 28% | 0.952 |
Structures
Towers
Variant | Info | Image | |
---|---|---|---|
Variant A | ID: pixelmon:hauntedtower/haunted_tower_a
Pokéloot: Tier 1, Tier 3 (hidden) Builder: SKy_the_Thunder |
![]() | |
Variant B | ID: pixelmon:hauntedtower/haunted_tower_b
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant C | Castle | ID: pixelmon:hauntedtower/haunted_tower_c
Loot Tables: Builder: ZodiacBullYT |
![]() |
Tower | ID: pixelmon:hauntedtower/haunted_tower_c_tower
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Variant D | Castle | ID: pixelmon:hauntedtower/haunted_tower_d
Loot Tables: Builder: ZodiacBullYT |
![]() |
Tower | ID: pixelmon:hauntedtower/haunted_tower_d_tower
Loot Tables: Builder: ZodiacBullYT |
![]() |
Village
With the castle variants
Gallery
Trivia
Up to version 8.4.2, Haunted Tower was a structure that spawns in Birch Forest, Forest, Roofed Forest, and Swampland biomes. It contains several Pixelmon spawners that spawn aggressive Ghost-type Pokémon, with higher floors spawning stronger Pokémon. The roof of the tower contains a hidden Master chest and a Pixelmon spawner that only spawns boss Pokémon. However, this particular spawner activates relatively infrequently.