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Difference between revisions of "Arc Chalice"

From Pixelmon Wiki
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The Arc Chalice is found in a special structure that can rarely generate in [[Desert Hills]]. It is used to obtain the [[Azure Flute]], which is used in obtaining "The Original One", [[Arceus]]. The Arc Chalice is shaped much like a goblet, with a white texture and golden bands resembling the model of Arceus.
+
The Arc Chalice is found in a special structure that can rarely generate in [[Extreme Hills (Forge)]] biomes in the ruined villages and in [[Ocean (Forge)]] biomes in the ocean temple. It is used to obtain the [[Azure Flute]], which is used in obtaining "The Original One", [[Arceus]]. The Arc Chalice is shaped much like a goblet, with a white texture and golden bands resembling the model of Arceus.
  
 
==Biomes==
 
==Biomes==
*{{i|Arc Chalice}}: Desert Hills, Desert Hills M
+
*[[File:Grid_Arc_Chalice.png]][[Arc Chalice]]: [[Extreme Hills (Forge)]], [[Ocean (Forge)]]
  
 
==Requirements==
 
==Requirements==
In order for the Arc Chalice to be utilized, the player must first obtain the [[Plate]] for each Pokémon typing. After each plate has been obtained, the player may right click the chalice with one of each plate, which will result in a special particle effect activating and a message in chat indicating the number of remaining plates needed. After each plate is added to the chalice, the floating orbs will begin to spin and move toward the middle of the chalice. Once this is done, there will be a slight explosion sound and a glowing [[Azure Flute]] will appear atop the Arc Chalice.
+
In order for the Arc Chalice to be utilized, the player must first obtain a [[Plate]] for each Pokémon typing, 18 in total. After each plate has been obtained, the player may right click the Chalice with one of each plate, which will result in a special particle effect activating and a message in chat indicating the number of remaining plates needed. After each plate is added to the chalice, the floating orbs will begin to spin and move toward the middle of the chalice. Once this is done, there will be an explosion sound and a glowing [[Azure Flute]] will appear atop the Arc Chalice.
 +
 
 +
==Loot==
 +
Each Land Chalice village chest contains items drawn from 6 pools (one per category), with the following distribution:
 +
{|class="wikitable sortable"
 +
! rowspan="2" | Category
 +
! rowspan="2" | Item
 +
! class="unsortable" colspan="4" |{{tt|Stack size|The size of stacks (or for unstackable items, number) of this item in any given roll.}}
 +
! class="unsortable" colspan="4" |{{tt|Weight|The weight of this item relative to other items in the pool.}}
 +
! rowspan="2" |{{tt|Chance|The odds of finding any of this itemin a single chest.}}
 +
! rowspan="2" |{{tt|Avg.{{-}}per chest|The number of items expected per chest, averaged over a large number of chests.}}
 +
|-
 +
!{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}}
 +
!{{tt|2x|The chest draws 2 stack(s) randomly from this pool.}}
 +
!{{tt|1-2x|The chest draws 1–2 stack(s) randomly from this pool.}}
 +
!{{tt|3-5x|The chest draws 3–5 stack(s) randomly from this pool.}}
 +
!{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}}
 +
!{{tt|2x|The chest draws 2 stack(s) randomly from this pool.}}
 +
!{{tt|1-2x|The chest draws 1–2 stack(s) randomly from this pool.}}
 +
!{{tt|3-5x|The chest draws 3–5 stack(s) randomly from this pool.}}
 +
|-
 +
|style="text-align:center"|Artifacts
 +
|{{i|Adamant Crystal}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|33}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|3.0|100}}
 +
|style="text-align:center"|0.030
 +
|-
 +
|style="text-align:center"|Artifacts
 +
|{{i|Lustrous Globe}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|33}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|3.0|100}}
 +
|style="text-align:center"|0.030
 +
|-
 +
|style="text-align:center"|Artifacts
 +
|{{i|Griseous Core}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|33}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|3.0|100}}
 +
|style="text-align:center"|0.030
 +
|-
 +
|style="text-align:center"|Held Items
 +
|{{i|Spell Tag}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|13}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 +
|-
 +
|style="text-align:center"|Held Items
 +
|{{i|Metal Coat}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|13}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 +
|-
 +
|style="text-align:center"|Held Items
 +
|{{i|Mystic Water}}
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|13}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 +
|-
 +
|style="text-align:center"|Treasure
 +
|{{i|Relic Copper}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|10|29}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|57.1|100}}
 +
|style="text-align:center"|0.690
 +
|-
 +
|style="text-align:center"|Treasure
 +
|{{i|Relic Silver}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|29}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|31.5|100}}
 +
|style="text-align:center"|0.345
 +
|-
 +
|style="text-align:center"|Treasure
 +
|{{i|Relic Gold}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|1|29}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|6.8|100}}
 +
|style="text-align:center"|0.069
 +
|-
 +
|style="text-align:center"|Treasure
 +
|{{i|Nugget}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|29}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|19.6|100}}
 +
|style="text-align:center"|0.207
 +
|-
 +
|style="text-align:center"|Armor
 +
|{{i|Plasma Chestplate}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|22}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|25.4|100}}
 +
|style="text-align:center"|0.273
 +
|-
 +
|style="text-align:center"|Armor
 +
|{{i|Plasma Leggings}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|22}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|25.4|100}}
 +
|style="text-align:center"|0.273
 +
|-
 +
|style="text-align:center"|Armor
 +
|{{i|Plasma Helmet}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|22}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|25.4|100}}
 +
|style="text-align:center"|0.273
 +
|-
 +
|style="text-align:center"|Armor
 +
|{{i|Plasma Boots}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|22}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|25.4|100}}
 +
|style="text-align:center"|0.273
 +
|-
 +
|style="text-align:center"|Gems
 +
|{{i|Ghost Gem}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|30}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|23.6|100}}
 +
|style="text-align:center"|0.500
 +
|-
 +
|style="text-align:center"|Gems
 +
|{{i|Steel Gem}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|30}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|23.6|100}}
 +
|style="text-align:center"|0.500
 +
|-
 +
|style="text-align:center"|Gems
 +
|{{i|Water Gem}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|30}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|23.6|100}}
 +
|style="text-align:center"|0.500
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Beetroot}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–10
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|10|45}}
 +
|style="text-align:center"|{{percent|62.6|100}}
 +
|style="text-align:center"|4.889
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Pumpkin Pie|mc=Pumpkin_Pie}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–5
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|45}}
 +
|style="text-align:center"|{{percent|24.0|100}}
 +
|style="text-align:center"|0.800
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Bread}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–5
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|7|45}}
 +
|style="text-align:center"|{{percent|48.7|100}}
 +
|style="text-align:center"|1.867
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Gunpowder}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–10
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|45}}
 +
|style="text-align:center"|{{percent|37.3|100}}
 +
|style="text-align:center"|2.444
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Tripwire Hook|mc=Tripwire_Hook}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|3|45}}
 +
|style="text-align:center"|{{percent|24.0|100}}
 +
|style="text-align:center"|0.533
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Charcoal|image=Minecraft_Charcoal}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–5
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|7|45}}
 +
|style="text-align:center"|{{percent|48.7|100}}
 +
|style="text-align:center"|1.867
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Ruby}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|45}}
 +
|style="text-align:center"|{{percent|37.3|100}}
 +
|style="text-align:center"|0.889
 +
|-
 +
|style="text-align:center"|Vanilla
 +
|{{i|Silicon}}
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|1–3
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|—
 +
|style="text-align:center"|{{frac|5|45}}
 +
|style="text-align:center"|{{percent|37.3|100}}
 +
|style="text-align:center"|0.889
 +
|}
 +
 
 +
==Structure List==
 +
===Main Structure===
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center" colspan="2"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|rowspan="2"|Water Chalice
 +
|Intact
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_Shrine_A.png|150px]]
 +
|-
 +
|Ruin
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_ruins_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_shrine_ruins_a.png|150px]]
 +
|-
 +
|rowspan="2"|Land Chalice
 +
|Intact
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_b</code>
 +
 
 +
 
 +
Builder: '''Konstadoulis'''
 +
|[[File:Chalice_Shrine_B.png|150px]]
 +
|-
 +
|Ruin
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_ruins_b</code>
 +
 
 +
 
 +
Builder: '''Konstadoulis'''
 +
|[[File:Chalice_shrine_ruins_b.png|150px]]
 +
|}
 +
 
 +
===Village Ruins===
 +
<big>At the Land Chalice</big>
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center" colspan="2"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|rowspan="8"|House
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_a</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_b</code>
 +
 
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_c</code>
 +
 
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_C.png|150px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_d</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>, <code>pixelmon:chests/haunted_home</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_D.png|150px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_e</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_E.png|150px]]
 +
|-
 +
|Variant F
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_f</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_F.png|150px]]
 +
|-
 +
|Variant G
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_g</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_G.png|150px]]
 +
|-
 +
|Variant H
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_h</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>, <code>pixelmon:chests/haunted_home</code>
 +
 
 +
Builder: '''Rasgnarok'''
 +
|[[File:Chalice_Shrine_House_H.png|150px]]
 +
|-
 +
|rowspan="3"|Path
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_Shrine_Path_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_Shrine_Path_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_c</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_Shrine_Path_C.png|150px]]
 +
|-
 +
|rowspan="7"|Decoration
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Chalice_Shrine_Deco_A.png|100px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_b</code>
 +
 
 +
 
 +
Builder: '''Konstadoulis'''
 +
|[[File:Chalice_Shrine_Deco_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_c</code>
 +
 
 +
 
 +
Builder: '''Konstadoulis'''
 +
|style="text-align:center"|[[File:Chalice_Shrine_Deco_C.png|70px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_d</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Chalice_Shrine_Deco_D.png|70px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_e</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Chalice_Shrine_Deco_E.png|70px]]
 +
|-
 +
|Variant F
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_f</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Chalice_Shrine_Deco_F.png|150px]]
 +
|-
 +
|Variant G
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_g</code>
 +
 
 +
 
 +
Builder: '''ZodiacBullYT'''
 +
|[[File:Chalice_Shrine_Deco_G.png|150px]]
 +
|}
 +
 
 +
==Gallery==
 +
<gallery>
 +
Land_Chalice_village.png|A Land Chalice with village
 +
Land_Chalice.png|Land Chalice building
 +
Water_Chalice.png|Water Chalice
 +
</gallery>
  
 
==[[Config]] settings==
 
==[[Config]] settings==
 
*"spawnStructures": If disabled, the Arc Chalice structure(and all other Pixelmon structures) will not spawn naturally.
 
*"spawnStructures": If disabled, the Arc Chalice structure(and all other Pixelmon structures) will not spawn naturally.
 +
 +
==Trivia==
 +
<gallery>
 +
Arc Chalice Struc.png|Arc Chalice up to version 8.4.2
 +
</gallery>
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Structures]]
 
[[Category:Structures]]

Latest revision as of 14:06, 23 April 2024

The Arc Chalice is found in a special structure that can rarely generate in Extreme Hills (Forge) biomes in the ruined villages and in Ocean (Forge) biomes in the ocean temple. It is used to obtain the Azure Flute, which is used in obtaining "The Original One", Arceus. The Arc Chalice is shaped much like a goblet, with a white texture and golden bands resembling the model of Arceus.

Biomes

Requirements

In order for the Arc Chalice to be utilized, the player must first obtain a Plate for each Pokémon typing, 18 in total. After each plate has been obtained, the player may right click the Chalice with one of each plate, which will result in a special particle effect activating and a message in chat indicating the number of remaining plates needed. After each plate is added to the chalice, the floating orbs will begin to spin and move toward the middle of the chalice. Once this is done, there will be an explosion sound and a glowing Azure Flute will appear atop the Arc Chalice.

Loot

Each Land Chalice village chest contains items drawn from 6 pools (one per category), with the following distribution:

Category Item Stack size Weight Chance Avg.
per chest
1x 2x 1-2x 3-5x 1x 2x 1-2x 3-5x
Artifacts Grid Adamant Crystal.pngAdamant Crystal 1 1/33 3% 0.030
Artifacts Grid Lustrous Globe.pngLustrous Globe 1 1/33 3% 0.030
Artifacts Grid Griseous Core.pngGriseous Core 1 1/33 3% 0.030
Held Items Grid Spell Tag.pngSpell Tag 1 1/13 7.7% 0.077
Held Items Grid Metal Coat.pngMetal Coat 1 1/13 7.7% 0.077
Held Items Grid Mystic Water.pngMystic Water 1 1/13 7.7% 0.077
Treasure Grid Relic Copper.pngRelic Copper 1 10/29 57.1% 0.690
Treasure Grid Relic Silver.pngRelic Silver 1 5/29 31.5% 0.345
Treasure Grid Relic Gold.pngRelic Gold 1 1/29 6.8% 0.069
Treasure Grid Nugget.pngNugget 1 3/29 19.6% 0.207
Armor Grid Plasma Chestplate.pngPlasma Chestplate 1 3/22 25.4% 0.273
Armor Grid Plasma Leggings.pngPlasma Leggings 1 3/22 25.4% 0.273
Armor Grid Plasma Helmet.pngPlasma Helmet 1 3/22 25.4% 0.273
Armor Grid Plasma Boots.pngPlasma Boots 1 3/22 25.4% 0.273
Gems Grid Ghost Gem.pngGhost Gem 1–3 5/30 23.6% 0.500
Gems Grid Steel Gem.pngSteel Gem 1–3 5/30 23.6% 0.500
Gems Grid Water Gem.pngWater Gem 1–3 5/30 23.6% 0.500
Vanilla Grid Beetroot.pngBeetroot 1–10 10/45 62.6% 4.889
Vanilla Grid Pumpkin Pie.pngPumpkin Pie 1–5 3/45 24% 0.800
Vanilla Grid Bread.pngBread 1–5 7/45 48.7% 1.867
Vanilla Grid Gunpowder.pngGunpowder 1–10 5/45 37.3% 2.444
Vanilla Grid Tripwire Hook.pngTripwire Hook 1–3 3/45 24% 0.533
Vanilla Grid Minecraft Charcoal.pngCharcoal 1–5 7/45 48.7% 1.867
Vanilla Grid Ruby.pngRuby 1–3 5/45 37.3% 0.889
Vanilla Grid Silicon.pngSilicon 1–3 5/45 37.3% 0.889

Structure List

Main Structure

Name Info Image
Water Chalice Intact ID: pixelmon:shrines/chalice_shrine_a


Builder: SKy_the_Thunder

Chalice Shrine A.png
Ruin ID: pixelmon:shrines/chalice_shrine_ruins_a


Builder: SKy_the_Thunder

Chalice shrine ruins a.png
Land Chalice Intact ID: pixelmon:shrines/chalice_shrine_b


Builder: Konstadoulis

Chalice Shrine B.png
Ruin ID: pixelmon:shrines/chalice_shrine_ruins_b


Builder: Konstadoulis

Chalice shrine ruins b.png

Village Ruins

At the Land Chalice

Name Info Image
House Variant A ID: pixelmon:shrines/chalice_shrine_house_a

Loot Tables: pixelmon:chests/galactic

Builder: Rasgnarok

Chalice Shrine House A.png
Variant B ID: pixelmon:shrines/chalice_shrine_house_b


Builder: Rasgnarok

Chalice Shrine House B.png
Variant C ID: pixelmon:shrines/chalice_shrine_house_c


Builder: Rasgnarok

Chalice Shrine House C.png
Variant D ID: pixelmon:shrines/chalice_shrine_house_d

Loot Tables: pixelmon:chests/galactic, pixelmon:chests/haunted_home

Builder: Rasgnarok

Chalice Shrine House D.png
Variant E ID: pixelmon:shrines/chalice_shrine_house_e

Loot Tables: pixelmon:chests/galactic

Builder: Rasgnarok

Chalice Shrine House E.png
Variant F ID: pixelmon:shrines/chalice_shrine_house_f

Loot Tables: pixelmon:chests/galactic

Builder: Rasgnarok

Chalice Shrine House F.png
Variant G ID: pixelmon:shrines/chalice_shrine_house_g

Loot Tables: pixelmon:chests/galactic

Builder: Rasgnarok

Chalice Shrine House G.png
Variant H ID: pixelmon:shrines/chalice_shrine_house_h

Loot Tables: pixelmon:chests/galactic, pixelmon:chests/haunted_home

Builder: Rasgnarok

Chalice Shrine House H.png
Path Variant A ID: pixelmon:shrines/chalice_shrine_path_a


Builder: SKy_the_Thunder

Chalice Shrine Path A.png
Variant B ID: pixelmon:shrines/chalice_shrine_path_b


Builder: SKy_the_Thunder

Chalice Shrine Path B.png
Variant C ID: pixelmon:shrines/chalice_shrine_path_c


Builder: SKy_the_Thunder

Chalice Shrine Path C.png
Decoration Variant A ID: pixelmon:shrines/chalice_shrine_deco_a


Builder: SKy_the_Thunder

Chalice Shrine Deco A.png
Variant B ID: pixelmon:shrines/chalice_shrine_deco_b


Builder: Konstadoulis

Chalice Shrine Deco B.png
Variant C ID: pixelmon:shrines/chalice_shrine_deco_c


Builder: Konstadoulis

Chalice Shrine Deco C.png
Variant D ID: pixelmon:shrines/chalice_shrine_deco_d


Builder: SKy_the_Thunder

Chalice Shrine Deco D.png
Variant E ID: pixelmon:shrines/chalice_shrine_deco_e


Builder: SKy_the_Thunder

Chalice Shrine Deco E.png
Variant F ID: pixelmon:shrines/chalice_shrine_deco_f


Builder: SKy_the_Thunder

Chalice Shrine Deco F.png
Variant G ID: pixelmon:shrines/chalice_shrine_deco_g


Builder: ZodiacBullYT

Chalice Shrine Deco G.png

Gallery

Config settings

  • "spawnStructures": If disabled, the Arc Chalice structure(and all other Pixelmon structures) will not spawn naturally.

Trivia

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