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Difference between revisions of "Happiness"

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A happiness of 220 or more upon leveling up is necessary to [[evolve]]:
 
A happiness of 220 or more upon leveling up is necessary to [[evolve]]:
 
*{{p|Azurill}}→{{p|Marill}}
 
*{{p|Azurill}}→{{p|Marill}}
*{{p|Budew}}→{{p|Roselia}} (day)
+
*{{p|Budew}}→{{p|Roselia}} ([[Day]])
 +
*{{p|Buneary}}→{{p|Lopunny}}
 
*{{p|Chansey}}→{{p|Blissey}}
 
*{{p|Chansey}}→{{p|Blissey}}
*{{p|Chingling}}→{{p|Chimecho}} (night)
+
*{{p|Chingling}}→{{p|Chimecho}} ([[Night]])
 
*{{p|Cleffa}}→{{p|Clefairy}}
 
*{{p|Cleffa}}→{{p|Clefairy}}
*{{p|Eevee}}→{{p|Espeon}} (day)
+
*{{p|Eevee}}→{{p|Espeon}} ([[Day]])
*{{p|Eevee}}→{{p|Umbreon}} (night)
+
*{{p|Eevee}}→{{p|Umbreon}} ([[Night]])
 +
*{{p|Eevee}}→{{p|Sylveon}} (knows [[Fairy]]-type move, in Sunflower Plains or Flower Forest biome)
 
*{{p|Golbat}}→{{p|Crobat}}
 
*{{p|Golbat}}→{{p|Crobat}}
 
*{{p|Igglybuff}}→{{p|Jigglypuff}}
 
*{{p|Igglybuff}}→{{p|Jigglypuff}}
*{{p|Togepi}}→{{p|Togetic}}
+
*{{p|Meowth}} (Alolan)→{{p|Persian}} (Alolan)
 +
*{{p|Munchlax}}→{{p|Snorlax}}
 
*{{p|Pichu}}→{{p|Pikachu}}
 
*{{p|Pichu}}→{{p|Pikachu}}
*{{p|Munchlax}}→{{p|Snorlax}}
+
*{{p|Riolu}}→{{p|Lucario}} ([[Day]])
*{{p|Riolu}}→{{p|Lucario}} (day)
+
*{{p|Snom}}→{{p|Frosmoth}} ([[Night]])
 
*{{p|Swadloon}}→{{p|Leavanny}}
 
*{{p|Swadloon}}→{{p|Leavanny}}
 +
*{{p|Togepi}}→{{p|Togetic}}
 +
*{{p|Type: Null}}→{{p|Silvally}}
 +
*{{p|Woobat}}→{{p|Swoobat}}

Latest revision as of 07:41, 10 January 2024

Happiness is a number between 0 and 255 that gauges how friendly a Pokémon is towards its trainer.

Every Pokémon starts with a base happiness, which will change based on certain events:

Happiness increases/decreases

The amount of happiness gained/lost by the above events changes based on the amount of happiness the Pokémon currently has. All happiness gains are increased by 50% (rounded down) with a Soothe Bell

Method 0-99 100-199 200-255
Outside of Poké Ball 2 2 1
Level up 5 3 2
Fainting -1 -1 -1
EV-reducing Berries 10 5 2
Vitamins 5 3 2

Evolution

A happiness of 220 or more upon leveling up is necessary to evolve:

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