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Difference between revisions of "Legendary Pokemon"

From Pixelmon Wiki
(Updated spawns to 9.1.5, moved modded biomes to main chart, updated config section)
m (Fixed Glastrier spawn biomes)
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|rowspan="4"|—
 
|rowspan="4"|—
 
|rowspan="4"|0.1
 
|rowspan="4"|0.1
 +
|-
 +
|[[Guiana Springs]]
 +
|[[Supported Biome Mods|BYG]]
 
|-
 
|-
 
|[[Rainforest Cliffs]]
 
|[[Rainforest Cliffs]]
 
|[[Supported Biome Mods|BOP]]
 
|[[Supported Biome Mods|BOP]]
|-
 
|[[Guiana Springs]]
 
|[[Supported Biome Mods|BYG]]
 
 
|-
 
|-
 
|[[Stone Forest]]
 
|[[Stone Forest]]
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|rowspan="3"|3.0
 
|rowspan="3"|3.0
 
|-
 
|-
|[[Volcano]]
+
|[[Volcanic Plains]]
 
|[[Supported Biome Mods|BOP]]
 
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
|[[Volcanic Plains]]
+
|[[Volcano]]
 
|[[Supported Biome Mods|BOP]]
 
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
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|rowspan="5"|Night
 
|rowspan="5"|Night
 
|rowspan="5"|Water
 
|rowspan="5"|Water
|rowspan="5"|Rainy Weather,<br>2x Spawnrate in Stormy Weather,<br>Max Y 45
+
|rowspan="5"|Rainy Weather, Max Y 45<br>2x Spawn Rate in Stormy Weather
 
|rowspan="5"|2.0
 
|rowspan="5"|2.0
 
|-
 
|-
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|-
 
|-
 
|rowspan="2"|{{p|Azelf}}
 
|rowspan="2"|{{p|Azelf}}
|[[Forests]]
+
|[[Lakes]], except [[Desert Lakes]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|rowspan="2"|Morning
 
|rowspan="2"|Morning
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|rowspan="2"|2.0
 
|rowspan="2"|2.0
 
|-
 
|-
|[[Lakes]] except [[Desert Lakes]]
+
|[[Forests]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|-
 
|-
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|rowspan="2"|2.0
 
|rowspan="2"|2.0
 
|-
 
|-
|[[Lakes]] except [[Desert Lakes]]
+
|[[Lakes]], except [[Desert Lakes]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|-
 
|-
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|-
 
|-
 
|rowspan="2"|{{p|Uxie}}
 
|rowspan="2"|{{p|Uxie}}
|[[Roofed]]
+
|[[Lakes]], except [[Desert Lakes]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|rowspan="2"|Afternoon
 
|rowspan="2"|Afternoon
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|rowspan="2"|2.0
 
|rowspan="2"|2.0
 
|-
 
|-
|[[Lakes]] except [[Desert Lakes]]
+
|[[Roofed]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|}
 
|}
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|-
 
|-
 
|rowspan="9"|{{p|Cobalion}}
 
|rowspan="9"|{{p|Cobalion}}
|[[Wooded Hills]]
+
|[[Birch Forest Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|rowspan="9"|Night
 
|rowspan="9"|Night
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|rowspan="9"|3.0
 
|rowspan="9"|3.0
 
|-
 
|-
|[[Birch Forest Hills]]
+
|[[Tall Birch Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|-
 
|-
|[[Tall Birch Hills]]
+
|[[Wooded Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
|-
 
|[[Rainbow Hills]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Aspen Forest Hills]]
 
|[[Aspen Forest Hills]]
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|[[Seasonal Forest Hills]]
 
|[[Seasonal Forest Hills]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainbow Hills]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|{{p|Genesect}}
 
|{{p|Genesect}}
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|-
 
|-
 
|rowspan="9"|{{p|Terrakion}}
 
|rowspan="9"|{{p|Terrakion}}
|[[Wooded Hills]]
+
|[[Birch Forest Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|rowspan="9"|Night
 
|rowspan="9"|Night
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|rowspan="9"|3.0
 
|rowspan="9"|3.0
 
|-
 
|-
|[[Birch Forest Hills]]
+
|[[Tall Birch Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|-
 
|-
|[[Tall Birch Hills]]
+
|[[Wooded Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
|-
 
|[[Rainbow Hills]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Aspen Forest Hills]]
 
|[[Aspen Forest Hills]]
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|[[Seasonal Forest Hills]]
 
|[[Seasonal Forest Hills]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainbow Hills]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|{{p|Thundurus}}
 
|{{p|Thundurus}}
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|Morning  
 
|Morning  
 
|Air
 
|Air
|Rainy Weather,<br>2x Spawnrate in Stormy Weather
+
|Rainy Weather,<br>2x Spawn Rate in Stormy Weather
 
|2.0
 
|2.0
 
|-
 
|-
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|Afternoon
 
|Afternoon
 
|Air
 
|Air
|Rainy Weather,<br>2x Spawnrate in Stormy Weather
+
|Rainy Weather,<br>2x Spawn Rate in Stormy Weather
 
|2.0
 
|2.0
 
|-
 
|-
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|-
 
|-
 
|rowspan="9"|{{p|Virizion}}
 
|rowspan="9"|{{p|Virizion}}
|[[Wooded Hills]]
+
|[[Birch Forest Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|rowspan="9"|Day
 
|rowspan="9"|Day
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|rowspan="9"|3.0
 
|rowspan="9"|3.0
 
|-
 
|-
|[[Birch Forest Hills]]
+
|[[Tall Birch Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|-
 
|-
|[[Tall Birch Hills]]
+
|[[Wooded Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
|-
 
|[[Rainbow Hills]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Aspen Forest Hills]]
 
|[[Aspen Forest Hills]]
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|[[Seasonal Forest Hills]]
 
|[[Seasonal Forest Hills]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainbow Hills]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|{{p|Zekrom}}
 
|{{p|Zekrom}}
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|rowspan="4"|0.5
 
|rowspan="4"|0.5
 
|-
 
|-
|[[Volcano]]
+
|[[Oasis]]
||[[Supported Biome Mods|BOP]]
+
||[[Supported Biome Mods|BYG]]
 
|-
 
|-
 
|[[Volcanic Plains]]
 
|[[Volcanic Plains]]
 
||[[Supported Biome Mods|BOP]]
 
||[[Supported Biome Mods|BOP]]
 
|-
 
|-
|[[Oasis]]
+
|[[Volcano]]
||[[Supported Biome Mods|BYG]]
+
||[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|{{p|Xerneas}}
 
|{{p|Xerneas}}
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|rowspan='4'|—
 
|rowspan='4'|—
 
|rowspan='4'|1.0
 
|rowspan='4'|1.0
|-
 
|[[Rainforest]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Tropical Islands]]
 
|[[Tropical Islands]]
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|[[Tropical Rainforest]]
 
|[[Tropical Rainforest]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainforest]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|rowspan='4'|{{p|Tapu Fini}}
 
|rowspan='4'|{{p|Tapu Fini}}
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|rowspan='4'|—
 
|rowspan='4'|—
 
|rowspan='4'|1.0
 
|rowspan='4'|1.0
|-
 
|[[Rainforest]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Tropical Islands]]
 
|[[Tropical Islands]]
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|[[Tropical Rainforest]]
 
|[[Tropical Rainforest]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainforest]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|rowspan='4'|{{p|Tapu Koko}}
 
|rowspan='4'|{{p|Tapu Koko}}
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|rowspan='4'|—
 
|rowspan='4'|—
 
|rowspan='4'|1.0
 
|rowspan='4'|1.0
|-
 
|[[Rainforest]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Tropical Islands]]
 
|[[Tropical Islands]]
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|[[Tropical Rainforest]]
 
|[[Tropical Rainforest]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainforest]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|rowspan='4'|{{p|Tapu Lele}}
 
|rowspan='4'|{{p|Tapu Lele}}
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|rowspan='4'|—
 
|rowspan='4'|—
 
|rowspan='4'|1.0
 
|rowspan='4'|1.0
|-
 
|[[Rainforest]]
 
|[[Supported Biome Mods|BOP]]
 
 
|-
 
|-
 
|[[Tropical Islands]]
 
|[[Tropical Islands]]
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|[[Tropical Rainforest]]
 
|[[Tropical Rainforest]]
 
|[[Supported Biome Mods|BYG]]
 
|[[Supported Biome Mods|BYG]]
 +
|-
 +
|[[Rainforest]]
 +
|[[Supported Biome Mods|BOP]]
 
|-
 
|-
 
|{{p|Type: Null}}
 
|{{p|Type: Null}}
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|-
 
|-
 
|{{p|Glastrier}}
 
|{{p|Glastrier}}
|[[Freezing Forests]]
+
|[[Freezing]], except [[Freezing Forests]]
 
|[[Supported Biome Mods|—]]
 
|[[Supported Biome Mods|—]]
 
|Day
 
|Day
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|[[Bamboo Jungle Hills]]
 
|[[Bamboo Jungle Hills]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 +
|-
 +
|[[Bamboo Forest]]
 +
||[[Supported Biome Mods|BYG]]
 
|-
 
|-
 
|[[Bamboo Blossom Grove]]
 
|[[Bamboo Blossom Grove]]
 
||[[Supported Biome Mods|BOP]]
 
||[[Supported Biome Mods|BOP]]
|-
 
|[[Bamboo Forest]]
 
||[[Supported Biome Mods|BYG]]
 
 
|-
 
|-
 
|{{p|Regidrago}}
 
|{{p|Regidrago}}
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|-
 
|-
 
|rowspan='2'|{{p|Zacian}}
 
|rowspan='2'|{{p|Zacian}}
|[[Forest]]
+
|[[Birch Forest]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|rowspan='2'|Day
 
|rowspan='2'|Day
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|rowspan='2'|3.0
 
|rowspan='2'|3.0
 
|-
 
|-
|[[Birch Forest]]
+
|[[Forest]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|-
 
|-
 
|rowspan='2'|{{p|Zamazenta}}
 
|rowspan='2'|{{p|Zamazenta}}
|[[Forest]]
+
|[[Birch Forest]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|rowspan='2'|Night
 
|rowspan='2'|Night
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|rowspan='2'|3.0
 
|rowspan='2'|3.0
 
|-
 
|-
|[[Birch Forest]]
+
|[[Forest]]
 
|[[Supported Biome Mods|MC]]
 
|[[Supported Biome Mods|MC]]
 
|-
 
|-
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The following settings related to Legendary Pokémon can be changed in the [[Pixelmon config]] files:
 
The following settings related to Legendary Pokémon can be changed in the [[Pixelmon config]] files:
  
Breeding
+
<big>Breeding</big>
*"allow-random-breeding-eggs-to-be-legendary": Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon.
+
*<code>allow-random-breeding-eggs-to-be-legendary</code>: Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon.
*"allow-random-breeding-eggs-to-be-mythic": Whether or not Eggs made from two Ditto breeding together have a chance of hatching Mythic Pokémon.
+
*<code>allow-random-breeding-eggs-to-be-mythic</code>: Whether or not Eggs made from two Ditto breeding together have a chance of hatching Mythic Pokémon.
Config
+
<big>Config</big>
*"allow-random-pokemon-to-be-legendary": If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Legendary Pokémon.
+
*<code>allow-random-pokemon-to-be-legendary</code>: If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Legendary Pokémon.
*"shrine-encounter-mode": Whether Legendary shrines, such as the Legendary Bird or Timespace Trio shrines, can be used multiple times.
+
*<code>shrine-encounter-mode</code>: Whether Legendary shrines, such as the Legendary Bird or Timespace Trio shrines, can be used multiple times.
Raids
+
<big>Raids</big>
*"raid-have-legendaries": Whether raids can have legendaries.
+
*<code>raid-have-legendaries</code>: Whether raids can have legendaries.
Spawning
+
<big>Spawning</big>
*"legendary-spawn-ticks": How often (in ticks) on average a Legendary Pokémon attempts to spawn. The actual time interval ranges from 60% to 140% of the specified value in this setting.
+
*<code>legendary-spawn-ticks</code>: How often (in ticks) on average a Legendary Pokémon attempts to spawn. The actual time interval ranges from 60% to 140% of the specified value in this setting.
*"legendary-spawn-chance": The chance of a Legendary Pokémon spawn attempt succeeding (0-1) if a viable location has been found for one to spawn.
+
*<code>legendary-spawn-chance</code>: The chance of a Legendary Pokémon spawn attempt succeeding (0-1) if a viable location has been found for one to spawn.
*"allow-legendary-spawn": Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate.
+
*<code>allow-legendary-spawn</code>: Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate.
*"legendary-despawn-ticks": Number of ticks until legendaries will despawn.
+
*<code>legendary-despawn-ticks</code>: Number of ticks until legendaries will despawn.
*"display-legendary-global-message": Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in.
+
*<code>display-legendary-global-message</code>: Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in.
*"do-legendary-raid-event": Displays server-wide announcement 'A Legendary has spawned in a Max Raid Den in a <name> biome' when a Legendary spawns in one.
+
*<code>do-legendary-raid-event</code>: Displays server-wide announcement 'A Legendary has spawned in a Max Raid Den in a <name> biome' when a Legendary spawns in one.
*"meltan-transform-chance": Percentage chance for a Meltan to transform into Ditto on capture.
+
*<code>meltan-transform-chance</code>: Percentage chance for a Meltan to transform into Ditto on capture.
*"meltan-box-spawn-rate": Chance for a Meltan to spawn with each opening.
+
*<code>meltan-box-spawn-rate</code>: Chance for a Meltan to spawn with each opening.
*"meltan-box-spawn-radius": Maximum block distance away from the box that a Meltan could spawn.
+
*<code>meltan-box-spawn-radius</code>: Maximum block distance away from the box that a Meltan could spawn.
*"meltan-box-initial-scraps-count": Amount of Netherite Scraps to initially open the Mystery Box.
+
*<code>meltan-box-initial-scraps-count</code>: Amount of Netherite Scraps to initially open the Mystery Box.
*"meltan-box-scraps-multiplier": Multiplier for the amount of scraps needed per box opening after the first.
+
*<code>meltan-box-scraps-multiplier</code>: Multiplier for the amount of scraps needed per box opening after the first.
*"meltan-box-open-duration-millis": Amount of time, in milliseconds, that it takes for the Mystery Box to open.
+
*<code>meltan-box-open-duration-millis</code>: Amount of time, in milliseconds, that it takes for the Mystery Box to open.
*"meltan-box-cooldown-duration-millis": Amount of time, in milliseconds, that it takes before the Mystery Box can be opened again.
+
*<code>meltan-box-cooldown-duration-millis</code>: Amount of time, in milliseconds, that it takes before the Mystery Box can be opened again.
*"spawn-zygarde-cells": Allow Zygarde Cells to spawn randomly in the world.
+
*<code>spawn-zygarde-cells</code>: Allow Zygarde Cells to spawn randomly in the world.
Structures
+
<big>Structures</big>
*"ilex-shrine-spawn-rate": Chance per valid chunk to contain an Ilex Shrine.
+
*<code>ilex-shrine-spawn-rate</code>: Chance per valid chunk to contain an Ilex Shrine.
*"ice-shrine-spawn-rates": Modifier for the success-rate of whether Ice shrines can spawn in any valid chunk naturally.
+
*<code>ice-shrine-spawn-rates</code>: Modifier for the success-rate of whether Ice shrines can spawn in any valid chunk naturally.

Revision as of 06:11, 17 July 2023


Legendary Pokémon are Pokémon that are characterized by their rarity and their high base stat totals. They are very difficult to obtain because of their difficulty to locate, high levels, and low catch rates. They are also guaranteed to have a minimum of 3 perfect IVs when captured or spawned in.

Spawning

A Legendary Pokémon has a chance of spawning every 12.5 to 29.16 minutes. This chance of spawning depends on multiple factors, including whether Legendary Pokémon can spawn in the different biomes and spawn locations, whether the spawn positions are close enough to players, the amount of terrain that is compatible for a Legendary Pokémon's spawn location, and a base percentage of the Legendary Pokémon spawn attempt succeeding (30% by default).

A message will be broadcast when one of them spawns. It is possible for more than one of each Legendary Pokémon to spawn in a world.

Locations

Generation 1

Pokémon Biomes ModID Time Location Condition Rarity
Articuno Icy (Forge) except Ultra Space Grid Frozen Shrine.pngFrozen Shrine
Mewtwo Does Not Spawn Grid Cloning Machine.pngCloning Machine
Mew Modified Jungle MC Day Land 0.1
Guiana Springs BYG
Rainforest Cliffs BOP
Stone Forest TF
Moltres Mesa (Forge) except Ultra Space Grid Fiery Shrine.pngFiery Shrine
Zapdos Savanna (Forge) except Ultra Space Grid Static Shrine.pngStatic Shrine

Generation 2

Pokémon Biomes ModID Time Location Condition Rarity
Celebi Forest (Forge) Grid Ilex Shrine.pngIlex Shrine
Entei Mountainous except Mountainous Forests Day Land 3.0
Volcanic Plains BOP
Volcano BOP
Ho-Oh Does Not Spawn Dusk Grid Clear Bell.pngClear Bell
Lugia Does Not Spawn Dusk Grid Tidal Bell.pngTidal Bell
Raikou Savannas Dawn/Morning Land 3.0
Suicune Beaches Night Land 3.0

Generation 3

Pokémon Biomes ModID Time Location Condition Rarity
Deoxys End Highlands MC Morning Land 0.3
Snowy Taiga Mountains MC
Groudon Desert Hills MC Day Land Clear Weather 1.0
Jirachi Gravelly Mountains MC Dawn/Morning Land 0.2
Jade Cliffs BYG
Kyogre Deep Cold Ocean MC Night Water Rainy Weather, Max Y 45
2x Spawn Rate in Stormy Weather
2.0
Deep Frozen Ocean MC
Deep Lukewarm Ocean MC
Deep Ocean MC
Deep Warm Ocean MC
Latias Ocean MC Morning Air 2.0
Warm Ocean MC
Latios Ocean MC Afternoon Air 2.0
Warm Ocean MC
Rayquaza Mountainous Afternoon/Dusk Air 0.5
Regice Freezing Morning Underground Max Y 50 3.0
Regirock Mesas Afternoon Underground Max Y 50 3.0
Registeel Arid Dawn/Morning Underground Max Y 50 3.0

Generation 4

Pokémon Biomes ModID Time Location Condition Rarity
Arceus Desert Hills MC Grid Timespace Altar.pngTimespace Altar
Azelf Lakes, except Desert Lakes Morning Surface Water 2.0
Forests
Cresselia Tall Birch Forest MC Night Land Moon Phase 0 (Full Moon) 0.5
Darkrai Dark Forest Hills MC Night Land Moon Phase 4 (New Moon) 0.3
Dialga Desert Hills MC Grid Timespace Altar.pngTimespace Altar
Giratina Desert Hills MC Grid Timespace Altar.pngTimespace Altar
Heatran Mesas Underground Lava Max Y 50 2.0
Basalt Deltas MC Surface Lava
Magma Wastes BYG
Manaphy Lukewarm Ocean MC Morning Water Clear Weather 0.4
Warm Ocean MC
Mesprit Birches Dawn/Morning Surface Water 2.0
Lakes, except Desert Lakes
Palkia Desert Hills MC Grid Timespace Altar.pngTimespace Altar
Phione Does Not Spawn Hatch from Egg by breeding Manaphy
Regigigas Savannas Afternoon/Dusk Underground Max Y 40 1.0
Shaymin Flowery Morning Land 0.2
Mount Lanakila PM
Uxie Lakes, except Desert Lakes Afternoon Surface Water 2.0
Roofed

Generation 5

Pokémon Biomes ModID Time Location Condition Rarity
Cobalion Birch Forest Hills MC Night Land 3.0
Tall Birch Hills MC
Wooded Hills MC
Aspen Forest Hills BYG
Boreal Forest Hills BYG
Maple Hills BYG
Seasonal Birch Forest Hills BYG
Seasonal Forest Hills BYG
Rainbow Hills BOP
Genesect Mountainous Forests Night Land 0.3
Keldeo Lakes Day Land 0.4
River MC
Kyurem Ice Spikes MC Afternoon/Dusk Land 0.5
Landorus Modified Badlands Plateau MC Dawn/Morning Air 1.0
Modified Wooded Badlands Plateau MC
Wooded Badlands Plateau MC
Meloetta Flowery Night Land 0.3
Reshiram Redwoods Day Land 0.5
Terrakion Birch Forest Hills MC Night Land 3.0
Tall Birch Hills MC
Wooded Hills MC
Aspen Forest Hills BYG
Boreal Forest Hills BYG
Maple Hills BYG
Seasonal Birch Forest Hills BYG
Seasonal Forest Hills BYG
Rainbow Hills BOP
Thundurus Plains (Category) Morning Air Rainy Weather,
2x Spawn Rate in Stormy Weather
2.0
Tornadus Plains (Category) Afternoon Air Rainy Weather,
2x Spawn Rate in Stormy Weather
2.0
Victini Savannas Day Land Clear Weather 0.4
Virizion Birch Forest Hills MC Day Land 3.0
Tall Birch Hills MC
Wooded Hills MC
Aspen Forest Hills BYG
Boreal Forest Hills BYG
Maple Hills BYG
Seasonal Birch Forest Hills BYG
Seasonal Forest Hills BYG
Rainbow Hills BOP
Zekrom Redwoods Night Land 0.5

Generation 6

Pokémon Biomes ModID Time Location Condition Rarity
Diancie Mountainous Morning Underground Max Y 50 0.4
Ultra Deep Sea PM Land
Hoopa Arid Afternoon Land 0.2
Small End Islands MC
Volcanion Desert Lakes MC Dawn/Morning Liquid Floor 0.5
Oasis BYG
Volcanic Plains BOP
Volcano BOP
Xerneas Dark Forest MC Day Land 0.5
Yveltal Taiga Mountains MC Night Air 0.5
Zygarde Does Not Spawn Grid Reassembly Unit.pngReassembly Unit

Generation 7

Pokémon Biomes ModID Time Location Condition Rarity
Cosmoem Does Not Spawn Evolves from Cosmog
Cosmog Sunflower Plains MC Dusk/Night Land 1.0
Ultra Space Dawn/Day
Lunala Does Not Spawn Evolves from Cosmoem
Magearna Roofed Day Indoors On Birch Planks 0.3
Marshadow Hellish Night Land 0.2
Badlands Plateau MC
Melmetal Does Not Spawn Evolves from Meltan
Meltan Does Not Spawn Grid Mystery Box.pngMystery Box
Necrozma Dark Forest MC Night Land 0.5
Silvally Does Not Spawn Evolves from Type: Null
Solgaleo Does Not Spawn Evolves from Cosmoem
Tapu Bulu Jungle MC Day Land 1.0
Tropical Islands BYG
Tropical Rainforest BYG
Rainforest BOP
Tapu Fini Jungle MC Afternoon Surface Water 1.0
Tropical Islands BYG
Tropical Rainforest BYG
Rainforest BOP
Tapu Koko Jungle MC Morning Land 1.0
Tropical Islands BYG
Tropical Rainforest BYG
Rainforest BOP
Tapu Lele Jungle MC Night Land 1.0
Tropical Islands BYG
Tropical Rainforest BYG
Rainforest BOP
Type: Null Jungle Edge MC Dusk/Night Land 2.0
Zeraora Savanna Plateau MC Afternoon Land 0.1

Generation 8

Pokémon Biomes ModID Time Location Condition Rarity
Calyrex Freezing Forests Morning Land 2.0
Enamorus Flowery Dawn/Dusk Air 1.0
Eternatus Swamps Dawn/Morning Land 3.0
End Barrens MC
Galarian Articuno Does Not Spawn Quests
Galarian Zapdos Does Not Spawn Quests
Galarian Moltres Does Not Spawn Quests
Glastrier Freezing, except Freezing Forests Day Land 0.5
Kubfu Bamboo Jungle MC Afternoon Land 2.0
Bamboo Jungle Hills MC
Bamboo Forest BYG
Bamboo Blossom Grove BOP
Regidrago Hellish Day Manmade 1.0
Regieleki End Afternoon Manmade 1.0
Spectrier Swamps Night Land 0.5
Urshifu Does Not Spawn Evolves from Kubfu
Zacian Birch Forest MC Day Land 3.0
Forest MC
Zamazenta Birch Forest MC Night Land 3.0
Forest MC
Zarude Jungles Night Tree Top 0.1

Config settings

The following settings related to Legendary Pokémon can be changed in the Pixelmon config files:

Breeding

  • allow-random-breeding-eggs-to-be-legendary: Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon.
  • allow-random-breeding-eggs-to-be-mythic: Whether or not Eggs made from two Ditto breeding together have a chance of hatching Mythic Pokémon.

Config

  • allow-random-pokemon-to-be-legendary: If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Legendary Pokémon.
  • shrine-encounter-mode: Whether Legendary shrines, such as the Legendary Bird or Timespace Trio shrines, can be used multiple times.

Raids

  • raid-have-legendaries: Whether raids can have legendaries.

Spawning

  • legendary-spawn-ticks: How often (in ticks) on average a Legendary Pokémon attempts to spawn. The actual time interval ranges from 60% to 140% of the specified value in this setting.
  • legendary-spawn-chance: The chance of a Legendary Pokémon spawn attempt succeeding (0-1) if a viable location has been found for one to spawn.
  • allow-legendary-spawn: Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate.
  • legendary-despawn-ticks: Number of ticks until legendaries will despawn.
  • display-legendary-global-message: Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in.
  • do-legendary-raid-event: Displays server-wide announcement 'A Legendary has spawned in a Max Raid Den in a <name> biome' when a Legendary spawns in one.
  • meltan-transform-chance: Percentage chance for a Meltan to transform into Ditto on capture.
  • meltan-box-spawn-rate: Chance for a Meltan to spawn with each opening.
  • meltan-box-spawn-radius: Maximum block distance away from the box that a Meltan could spawn.
  • meltan-box-initial-scraps-count: Amount of Netherite Scraps to initially open the Mystery Box.
  • meltan-box-scraps-multiplier: Multiplier for the amount of scraps needed per box opening after the first.
  • meltan-box-open-duration-millis: Amount of time, in milliseconds, that it takes for the Mystery Box to open.
  • meltan-box-cooldown-duration-millis: Amount of time, in milliseconds, that it takes before the Mystery Box can be opened again.
  • spawn-zygarde-cells: Allow Zygarde Cells to spawn randomly in the world.

Structures

  • ilex-shrine-spawn-rate: Chance per valid chunk to contain an Ilex Shrine.
  • ice-shrine-spawn-rates: Modifier for the success-rate of whether Ice shrines can spawn in any valid chunk naturally.

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