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Difference between revisions of "Hold Back"

From Pixelmon Wiki
(Created page with "{{MoveInfobox |name=Hold Back |type=Normal |damagecategory=Physical |target=single |basepp=40 |power=40 |accuracy=100 |tm=Event move tutor }} Hold Back is a damaging [[Normal]...")
 
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|power=40
 
|power=40
 
|accuracy=100
 
|accuracy=100
|tm=Event move tutor
 
 
}}
 
}}
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Hold Back is a damaging [[Normal]]-[[type]] move. The target will be left with 1 HP remaining if the damage would otherwise cause the target to faint.
 
Hold Back is a damaging [[Normal]]-[[type]] move. The target will be left with 1 HP remaining if the damage would otherwise cause the target to faint.
==Learnset==
+
 
===By [[event move tutor]]===
+
[[Category:Moves]]
{{moveh}}
+
[[Category:Normal-type moves]]
{{moveentry|Mareep|Electric}}
+
[[Category:Physical moves]]
{{moveentry|Flaaffy|Electric}}
 
{{moveentry|Ampharos|Electric}}
 
{{moveentry|Celebi|Psychic|Grass}}
 
{{moveentry|Beldum|Steel|Psychic}}
 
{{moveentry|Metang|Steel|Psychic}}
 
{{moveentry|Metagross|Steel|Psychic}}
 
{{moveentry|Serperior|Grass}}
 
{{moveentry|Emboar|Fire|Fighting}}
 
{{moveentry|Samurott|Water}}
 
{{movef}}
 

Latest revision as of 15:30, 7 April 2022

Hold Back
Type NormalType.pngNormal
Category  Physical
Power  40
Accuracy  100%
PP  40
Priority  0
Target  Single target
TM/Tutor  None
External move  None


Hold Back is a damaging Normal-type move. The target will be left with 1 HP remaining if the damage would otherwise cause the target to faint.

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