- 01 Jan 2014 16:03
#97131
It's been some time now, but we aren't dead.
With as much work as we put in to the old server, we ran into a problem with one of our mods--Colored Blocks. In removing Colored Blocks, we did more damage to our map than a horde of Griefers on an unprotected vanilla server with TNT enabled. Essentially, every colored block became air, and all our builds just disappeared. In addition to this, people were unable to log into the server due to the additional mods, so the owner found it in the players' best interest to drop Colored Blocks and Custom NPCs and go back to what the first Snowflake server was--just Pixelmon in adventure mode.
For this reason we have had our survival server up for a lot longer than initially intended, but during this time I have been building a vanilla server in 1.7.2 that DOES have all the new biomes and will not break so easily. For the most part I have done this with only one other builder (as far as I am aware), so it's taking it's toll on me. However with Pixelmon 3.0 within sight, I do still plan on having a releasable map on its release date.
It may not be as fabulous or shiny as the previous map, but it will not need any additional mods and will therefore be easier to log onto. I hope to have the first three cities in order before the end of January (when Pixelmon 3.0 is predicted to release), and after that I'll be relying mostly on builders we recruit to help me with the additional cities.
So, in summary,
we are in the process of returning to Snowflake's roots of no excess mods. We expect to have adventure up and running when Pixelmon 3.0 releases, and the new map WILL and DOES have all the new biomes. But until then we are in survival (the IP is below).
I used to build stuff: http://neonkeii.tumblr.com/
What I do now: ???