https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
MrMasochism wrote:the problem with the maya model is that you've just used primitives and stuck them together rather than manipulating the mesh to give a better approximation of shape
i am uncertain as to what you mean.
would you care to elaborate ?
also im sorry there has been no progress lately, I am on vacation.
Braincabinet wrote:MrMasochism wrote:the problem with the maya model is that you've just used primitives and stuck them together rather than manipulating the mesh to give a better approximation of shape
i am uncertain as to what you mean.
would you care to elaborate ?
also im sorry there has been no progress lately, I am on vacation.
he said you took basic geometry (shapes) and just put them together like taking 2 spheres and put thme right next to each other, instead, you take pieces of a sphere, cube what ever, and move it around to what you want it to look like, think of it like clay on the computer but easier to redo
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself