The pokecenters are made from cheap materials so they are not to OP.
I've made a snow design, sand design, a jungle design and a regular design.
I hope you guys like it
Leqesai wrote:You have mentioned your aversion to integrating Pixelmon into the base game before. And although I appreciate your perspective I believe that, unless you plan on turning Pixelmon into a total conversion mod, you're kind of forced to deal with a lot of the vanilla game assets. I mean, you might have spectacular Pixelmon structures, but they're going to be popping up along with vanilla villages and whatnot. The problem is, that if there is not a little coherency between the two you run the risk of your stuff looking really out of place.
I'm interested to see how you guys implement the structures. I'm sure you guys will ultimately do something awesome. Though I can't imagine what that will be if you're avoiding making them look integrated into the base game systems.
I still think these centers are pretty fantastic btw.
bhoqure wrote:Leqesai wrote:You have mentioned your aversion to integrating Pixelmon into the base game before. And although I appreciate your perspective I believe that, unless you plan on turning Pixelmon into a total conversion mod, you're kind of forced to deal with a lot of the vanilla game assets. I mean, you might have spectacular Pixelmon structures, but they're going to be popping up along with vanilla villages and whatnot. The problem is, that if there is not a little coherency between the two you run the risk of your stuff looking really out of place.
I'm interested to see how you guys implement the structures. I'm sure you guys will ultimately do something awesome. Though I can't imagine what that will be if you're avoiding making them look integrated into the base game systems.
I still think these centers are pretty fantastic btw.
Unless you turn spawning structures on in the config no villages will spawn. Thus meaning the only spawning when these come out will be the pokecenters and any other buildings that has been implemented. So as to your theory it really wont matter unless you turn village spawning on.
Leqesai wrote:bhoqure wrote:Leqesai wrote:You have mentioned your aversion to integrating Pixelmon into the base game before. And although I appreciate your perspective I believe that, unless you plan on turning Pixelmon into a total conversion mod, you're kind of forced to deal with a lot of the vanilla game assets. I mean, you might have spectacular Pixelmon structures, but they're going to be popping up along with vanilla villages and whatnot. The problem is, that if there is not a little coherency between the two you run the risk of your stuff looking really out of place.
I'm interested to see how you guys implement the structures. I'm sure you guys will ultimately do something awesome. Though I can't imagine what that will be if you're avoiding making them look integrated into the base game systems.
I still think these centers are pretty fantastic btw.
Unless you turn spawning structures on in the config no villages will spawn. Thus meaning the only spawning when these come out will be the pokecenters and any other buildings that has been implemented. So as to your theory it really wont matter unless you turn village spawning on.
Is structure spawning not on by default? I could have sworn it was.
In Pixelmon ,when a pokemon of yours uses a Gem or[…]
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