Visit my deviantART gallery! http://karlleungkm.deviantart.com/
Visit my deviantART gallery! http://karlleungkm.deviantart.com/
sargeantsimon wrote:Arms are generally something that is fixed in the animation phase. When modeling, arms are usually stuck straight outward. The animators then reposition them later. Of course, with many of the models, the arms don't move at all, so perhaps having them in position now wouldn't be a terrible thing...
Great work overall, though. I love the detail you put into the texture. Can't wait to see it somewhere where the lighting engine won't black out some of the faces...
SPG wrote:Want a pokemon in game? Make it yourself
SPG wrote:sargeantsimon wrote:Arms are generally something that is fixed in the animation phase. When modeling, arms are usually stuck straight outward. The animators then reposition them later. Of course, with many of the models, the arms don't move at all, so perhaps having them in position now wouldn't be a terrible thing...
Great work overall, though. I love the detail you put into the texture. Can't wait to see it somewhere where the lighting engine won't black out some of the faces...
no, we changed it again, not sure why, but we did, we want it in a neutral position now (which i disagree with because it makes modeling harder)
SPG wrote:this doesnt feel like your slandered of quality
Edeodin wrote:SPG wrote:sargeantsimon wrote:Arms are generally something that is fixed in the animation phase. When modeling, arms are usually stuck straight outward. The animators then reposition them later. Of course, with many of the models, the arms don't move at all, so perhaps having them in position now wouldn't be a terrible thing...
Great work overall, though. I love the detail you put into the texture. Can't wait to see it somewhere where the lighting engine won't black out some of the faces...
no, we changed it again, not sure why, but we did, we want it in a neutral position now (which i disagree with because it makes modeling harder)
Yeah I definitely disagree with that too for this very reason. Plus I learned animation with a t-pose. Alright guess I'll lower his arms.
SPG wrote:Want a pokemon in game? Make it yourself
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