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By FatherUlti
#241713 So something I’ve always loved the idea of is being able to gift Pokémon much like a pokemon professor or like some NPC’s in the pokemon games.

So the idea is simple! Being able to grab a Pokémon from your team into becoming a physical place able and storable pokeball item that when right clicked, gives the player who does a pokemon without them giving up anything in return. (Could further go into it and lock it somehow with something, but just this base idea is good.)

This also gives way for unique giveaway or trades (such as trading a legendary for 2 pokemon— The base one in the trade + maybe the pokemon held in a pokeball held by the pokemon?)

I just found it as an interesting and neat things that both servers and players alike could use to give away pokemon. Just imagine setting up a lab somewhere and placing on the table free pokemon someone could take :p

This could be further made more unique IMO if you disable starting with a Pokémon on a server, thus allowing all pokemon granting interactions to be dependent on truly catching it on your own or being given one by a professor figure! Just a lil cute idea.

User avatar
By FatherUlti
#242985 Somewhat, yeah. However the inability to store them in chests or automate them for trades or shops kinda takes away from the rest of the idea. Though thank you for bringing this to my attention! I didn't know it was possible period.

Like I said though, if it could just be also stored, it would've been perfect!
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