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By Cyonite
#207370 I am trying to use WorldEdit on BiomesO Plenty blocks and Pixelmon stuff but it simply ignores them. Anyone else having this same issue or a solution?
It works perfectly fine with all the OG Minecraft stuff

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By SKy2008
#207383 Works fine for me. Just to make sure, you're adding the mod ID before the block ID, right? Like "pixelmon:temple_bricks"
By Cyonite
#207508 I found out i can use the forge mod instead of plugins and now i can actually detect the new blocks, but rotating them does not work on any modded block. Any soliton?
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