1. What size/pixel-count/shape do the GUI menus have to be?
2. If I opened a new image in my graphics software to make the images, does it matter where on the screen I decide to place the menus?
3. Do I have to follow the same logic and menu style as the current GUIs?
4. How do I turn it into a resource pack once the pictures are done?
Would really love some advice for this! My first one would be based on the battle menu in Sun and Moon, to make things seem a little more dynamic!
"Sorry poklaying dota2." -Zeecount 2014