Forum rules: Do not post bugs or feature requests here! Report bugs to our Issue Tracker and suggestions to Suggest a Feature.

This site is not for solicitation of services or 'purchasing' development. Please do not post requesting side mods/plugins and so on. Your thread will be removed, and you will receive a warning.
User avatar
By dx2
#161024 Hi guys,

Maybe I'm just really dumb :(

But is PixilUtilities fully integrated into 4.0.x? Our server world currently doesn't spawn any pixelutilities specific ores (ruby crystal sapphire etc) but the movetutors still ask for them in trades, I noticed in the pixelutilities mod cfg you can set the ore generation and tall grass generation options, but not in 4.0.x.

Will these features eventually be included in future updates or am I doing something horribly wrong :X

Thanks <3

User avatar
By Some Body
#161025 It was discovered that PU gems were not generating correctly. No word on whether they've been fixed yet.

Due to move tutors requiring them, I've taken a suggestion and added the gems to certain Pokémon drops in the next Pixelmon version.
User avatar
By MoeBoy76
#161029 it is working fine in 4.0.7 but not the way i want, grass spawning is on my todo list but will take some time since Forge changed some stuff in 1.8 so i have to start from scratch
User avatar
By dx2
#161035 Wait, if it's working are there specific settings I need to play with to get the ores? We've tried worldgenning a bunch and flying around in spec and never been able to find any :(
JOIN THE TEAM