SPG wrote:this doesnt feel like your slandered of quality
Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.
I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.
Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!
well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really
and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?
karrybird wrote:
well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really
and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?
Well if those are spikes then I guess this is pretty much the best this model can be.
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-Garth Brooks
karrybird wrote:Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.
I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.
Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!
well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really
and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?
you can do what omerta did with gengar's spikes, imo 100% worth it
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SPG wrote:Want a pokemon in game? Make it yourself
karrybird wrote:Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.
I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.
Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!
well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really
and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?
Hmm... in my head two cubes instead of three doesn't seem tooooo small, like say if the blue band was shorter as well. But by the sounds of it you've already tried that.
Weird with the lighting though. I'd almost say go darker, but that's assuming you can before it gets too close to black.
Welcome to the Battle Tower. - Palmer
ilovepokemon wrote:someone should work on bastiodon right away lol
don't worry, i'm working on him next, just need to fix up this guy first.
Welcome to the Battle Tower. - Palmer
fixed the head a bit, no more gaps by the mouth. also added fingers. is it ready for approval now?
i also tried to make the spikes less staircasey, but my attempts failed... if anyone else would like to try, go right ahead! but i think i'll start on bastiodon now.