Edeodin wrote:The Shaymin topics also have little critique from anyone, not just SPG. Besides, SPG's not the kind of person who is going to reiterate what has already been said unless he has something to add or contribute to existing feedback. There's no favoritism here, and if there was, it would actually be working in Harbinger's favour since we all (SPG included) love his work.
Anyway, I'm going to be giving feedback in SPG's place using a brief summary of the issues he had, and also add a bit of my own feedback while I'm at it.
The flower on his back looks a bit too tall. That could be because the stem extends too far, or possibly because the petals themselves don't drop far enough. The entire flower itself also maybe shouldn't be at an angle at all, since it looks like it might slide off his back at any second rather than protruding firmly from it. The ears also should face more to the front than they are right now. The concept art shows them not facing directly forward, but still angled enough in that direction that the outer edges of the ear are visible:
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Oh yeah and SPG says to remind you it needs a female version before he can approve it, which as far as I can tell is just a matter of placing a little seed in the top of the flower like in the game sprites.
Also something about the profile view bugs me a bit. I think it's how his neck is built right now. The slope is too steep from his jaw to his stomach. I feel it should be more curvy, kind of like this:
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Well, maybe not exactly like that, but just so the transition from head to stomach is more smooth. Anyway sorry I hadn't given you feedback on this earlier, Harbinger. Things are pretty busy.
Changed everything you've mentioned except the female form, i'll make that after in case I need to edit it anymore.