Trigore wrote:Trigore: im not soppid
gamingnut2 wrote:from those angles the gloves look good and the roundness of the torso looks good, its not to bulgy, but not to flat.
Css1234567890123 wrote:Good to see some competition for Poliwrath! Good luck on texturing this though, isn't texturing in blender harder to do so than in Techne?
MissingNoL wrote:Wow. That is just a spectacular model, Burgy. I'm really loving how you handled its body. Those thumbs have to go though. Perhaps instead of having the hands be circular, you could make them elliptical so they don't look like lightbulbs (no offense). Also what it said:gamingnut2 wrote:from those angles the gloves look good and the roundness of the torso looks good, its not to bulgy, but not to flat.
Burgy wrote:I cannot get these hands for shitIt's looking a lot better, but it looks like you're making a thumb again. You should move that finger to the side the other two are on, and maybe do a closed fist.
Burgy wrote:Yeah, screw making hands.No! The hands were looking so good! D: This is one of my favorite models, Burgy. It's just so awesome. How would you do it with a texture? Like, make a closed fist?
It could be in the textures I guess.