By gamingnut2
#58317 from those angles the gloves look good and the roundness of the torso looks good, its not to bulgy, but not to flat.

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By Css1234567890123
#58322 Good to see some competition for Poliwrath! Good luck on texturing this though, isn't texturing in blender harder to do so than in Techne?
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By MissingNoL
#58324 Wow. That is just a spectacular model, Burgy. I'm really loving how you handled its body. Those thumbs have to go though. Perhaps instead of having the hands be circular, you could make them elliptical so they don't look like lightbulbs (no offense). Also what it said:
gamingnut2 wrote:from those angles the gloves look good and the roundness of the torso looks good, its not to bulgy, but not to flat.
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By Burgy
#58329
Css1234567890123 wrote:Good to see some competition for Poliwrath! Good luck on texturing this though, isn't texturing in blender harder to do so than in Techne?

Definitely.

MissingNoL wrote:Wow. That is just a spectacular model, Burgy. I'm really loving how you handled its body. Those thumbs have to go though. Perhaps instead of having the hands be circular, you could make them elliptical so they don't look like lightbulbs (no offense). Also what it said:
gamingnut2 wrote:from those angles the gloves look good and the roundness of the torso looks good, its not to bulgy, but not to flat.

Agreed.
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By MissingNoL
#58480
Burgy wrote:I cannot get these hands for shit
http://prntscr.com/1fzea6
http://prntscr.com/1fzed5
http://prntscr.com/1fzen3
It's looking a lot better, but it looks like you're making a thumb again. You should move that finger to the side the other two are on, and maybe do a closed fist.
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By Kmerr
#59192 Those hands creep me out
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By Burgy
#59994 Yeah, screw making hands.
XD
It could be in the textures I guess.
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By MissingNoL
#60003
Burgy wrote:Yeah, screw making hands.
XD
It could be in the textures I guess.
No! The hands were looking so good! D: This is one of my favorite models, Burgy. It's just so awesome. How would you do it with a texture? Like, make a closed fist?
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