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Re: arcanine
Posted:
27 Apr 2013 10:17
by karrybird
i attempted to make the body slightly bigger, it didn't change much though sadly.
and you can see here, this is the fullest texture map i've ever worked with. this thing has too many damn markings
most of the bulk of the head is actually his mane. same goes with the official artwork too.
Re: arcanine
Posted:
27 Apr 2013 10:21
by zero_breaker
Looks much better now :3
Re: arcanine
Posted:
27 Apr 2013 10:21
by karrybird
shortened the snout a little bit, this surprisingly helps more than i thought it would...
Re: arcanine
Posted:
27 Apr 2013 10:59
by Jack_Attack12
Thats alot better! I like it! that snout made a difference!
Re: arcanine
Posted:
27 Apr 2013 11:01
by ilovepokemon
yet another awesome remodel by karrybird, great job
Re: arcanine
Posted:
27 Apr 2013 11:07
by Yaseen
O.o --> My eyes after looking at the texture box xD great model
Re: arcanine
Posted:
27 Apr 2013 13:54
by The_Nanobots
i say ready for approval.
Re: arcanine
Posted:
27 Apr 2013 15:13
by Scruxie
It is so not ready for approval. It looks good and all, but the head still looks large. I know that there may not be a way to help it, but I don't wanna a Big-head Arcanine.
Re: arcanine
Posted:
27 Apr 2013 16:09
by Ewcongogamer
Maybe bring in the forhead and making the ears a bit smaller would help with the head size?
Re: arcanine
Posted:
27 Apr 2013 16:42
by lzo314
Could you maybe bring the whole head up and back a little.