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Re: New grass

PostPosted: 04 Apr 2013 03:09
by Boogaluke
maybe we can make a use of tall grass. disguise is at an edittable spawner lolol

Re: New grass

PostPosted: 04 Apr 2013 07:01
by Nxtech
Lol or we could use it as grass

Re: New grass

PostPosted: 04 Apr 2013 17:57
by Sundial_MC
It'd be great to have detailed blocks, will definitely improve the look of the game. However, too much detail might make it odd, and contrasting to the normal minecraft blocks.

Re: New grass

PostPosted: 04 Apr 2013 18:13
by SPG
Sundial_MC wrote:It'd be great to have detailed blocks, will definitely improve the look of the game. However, too much detail might make it odd, and contrasting to the normal minecraft blocks.

this wont be added, he is just showing us what he can do

Re: New grass

PostPosted: 04 Apr 2013 19:58
by Nxtech
SPG wrote:
Sundial_MC wrote:It'd be great to have detailed blocks, will definitely improve the look of the game. However, too much detail might make it odd, and contrasting to the normal minecraft blocks.

this wont be added, he is just showing us what he can do


almost exactly. this grass right now is far too high poly for minecraft. it would look out of place and lag on some computers. i plan on remaking it at some point so that it looks and runs better in minecraft. Right now im working on an oran berry tree so when thats done ill probably work on the grass or another berry tree. not sure yet. All the models will have that minecrafty look.