Page 3 of 3

Re: Scizor

PostPosted: 03 Apr 2013 15:27
by ilovepokemon
zero_breaker, dont forget the shiny model

Re: Scizor

PostPosted: 03 Apr 2013 16:26
by SPG
i highly recomend not adding noise because it's body is steel, its supposed to look smooth and clean, if you add noise, it would ahve to be where it shows skin, the chest and the bottom half i forgot the name of

Re: Scizor

PostPosted: 03 Apr 2013 18:06
by zero_breaker
SPG wrote:i highly recomend not adding noise because it's body is steel, its supposed to look smooth and clean, if you add noise, it would ahve to be where it shows skin, the chest and the bottom half i forgot the name of

Well I named it tail when making the model

Re: Scizor

PostPosted: 03 Apr 2013 21:14
by GuardoUno
I like it. Looks great.

Re: Scizor - APPROVED

PostPosted: 21 May 2013 02:13
by xisko14
Why is scizor approved and it's not in the game?

Re: Scizor - APPROVED

PostPosted: 21 May 2013 02:30
by SPG
xisko14 wrote:Why is scizor approved and it's not in the game?

We dont have a system for trade with item evolution yet, i think

Re: Scizor - APPROVED

PostPosted: 21 May 2013 04:33
by KuryoZT
SPG wrote:
xisko14 wrote:Why is scizor approved and it's not in the game?

We dont have a system for trade with item evolution yet, i think

Well, some pokemon were in-game before we could actually have them legit.
But maybe it's the reason they're not coded into the game yet, so I'll leave it at that :roll:

Re: Scizor - APPROVED

PostPosted: 23 May 2013 02:09
by LightAdept
Well, its also that the arms are in a T, when we dont use anymore. We need them to be in a neutral/resting position. So He'll have to remake it just a tad. But once thats done, i'll be happy to add him in, even if the only way to get him is to /pokespawn him in. Yeah, i know if you look at earlier posts, it says to put them in a T, but we've changed how things are animated since then, LOOK AT DATES PEOPLE! so yeah......Make the fix and he'll be in.