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By MegamanBlue9
#139216 Those shoulder pads and ears were pains too make. But that's in the past.







*Tweak 1 Moved feet because it conflicted with the skeleton*

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By HowlingCoyote
#139454 I feel like Abra's front of the face is a bit too blocky but I could be wrong.
I do know that the mouth looks too much like a beak to me and should be pulled forward.

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For kadabra, I feel this part should be pulled forward a bit. it's nitpicking but eh.

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(awkwardly puts crotch shot of kadabra)

There is also the thing of the forehead creasing further over the eyes.
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While this will be defined with texture a little model definition might be nice. Just a suggestion. Talk to your texture artist if it's someone else.

I'm also not quite sure if the spoon really needs that many polys or if it's set up that way for like a spoon bending animation but I thought it'd be worth noting on.


I can see the forehead edge thing on this one a bit more.
Not much to pick at here until texture is added. You did make note of the foot position so the awkward feet position is understandable.

Can't wait to see it textured~!
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