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Re: Mew

PostPosted: 26 Sep 2014 16:30
by JamieS1211
Perfect cuteness is majestic. Imperfect cuteness is sickening. Therefore this mew must be perfect.
Spoiler:
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The legs do not attach to the heals, the heals protrude behind the leg. The headshape should bethinner at the top with the ears ending further down the side of his face. I also think his whole body needs to be slimmed down. At the moment he is about 1/3rd his height back to belly (just to make sure you know what kind of fat). His feet seem to look too small and his tail expands only one way. The model also seems to have a bear gut. His arms come not from the centre of his width but at the front. Finally I think his tail needs to be longer. I know I have given allot of negativity however I think you have made a good start to one of the most fiendishly difficult pokemon around. I will leave snaps of what I was talking about in a spoiler below. Good luck, and I look forward to see how the model improves.

Spoiler:
Arms
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Gut
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Feet
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Tail
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Image


A artwork of mew, non official and should not be used as a reference point | Show
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Re: Mew

PostPosted: 26 Sep 2014 17:47
by SPG
dont use fan art for feedback

Re: Mew

PostPosted: 26 Sep 2014 19:31
by Rashky
Should I use the official artwork as reference or the mew model from Pokedex 3d Pro as reference?

Re: Mew

PostPosted: 26 Sep 2014 20:34
by SPG
Rashky » September 26th, 2014, 7:31 pm wrote:Should I use the official artwork as reference or the mew model from Pokedex 3d Pro as reference?

both, all official resources are useful
here is the thing though, pokemon change over time (pikachu doesnt count) so if something is different compared to another recource formw hat you have noticed, point it out so people dont say "so-and-so is wrong, here is how it should be"
a good example of this is mewtwo, he changes almost every generation

Re: Mew

PostPosted: 29 Sep 2014 09:07
by Rashky
SPG » 26 Sep 2014 21:34 wrote:
Rashky » September 26th, 2014, 7:31 pm wrote:Should I use the official artwork as reference or the mew model from Pokedex 3d Pro as reference?

both, all official resources are useful
here is the thing though, pokemon change over time (pikachu doesnt count) so if something is different compared to another recource formw hat you have noticed, point it out so people dont say "so-and-so is wrong, here is how it should be"
a good example of this is mewtwo, he changes almost every generation

Mew is a good example of changing pokemon, the first sprite was overly awful and it's kinda scary the changes between the first sprite and now. Anyway leaving that aside, I think I will use the official artwork and the model form Pokemon X and Y as reference, for the mew model to be consistent so if people don't say "this and that is missing" or "this and that is wrong", then I'll say to them to look on the current model.

Re: Mew

PostPosted: 29 Sep 2014 11:44
by Rashky
Update: fix on the head, heels, belly, ears, tail, feet and texture

Re: Mew

PostPosted: 18 Oct 2014 18:52
by jarjar1981
You may already know this but mews face isn't quite the right shape the cheeks to go out more and them come in kinda like a chipmunks and his eyes are rounder a little smaller and i think slanted slightly

as seen below in a picture

https://www.google.com/url?sa=i&rct=j&q ... 2299315788

Mew

PostPosted: 20 Oct 2014 07:42
by Rashky
Ok, I will fix the face then. Thanks for the feedback :)

Re: Mew

PostPosted: 27 Oct 2014 20:35
by Rashky
Huge Update! Reshaped the whole model and updated the texture, now it finally looks like a Mew :-)