i now have a gif of the animation, i think it looks alright
i now have a gif of the animation, i think it looks alright
MrMasochism wrote:It's already a big improvement over the current one but I'd suggest the neck to front legs section still needs work. Compare to this:
I think the neck should flow down to the front legs so make the curve a bit less and move the front legs forward
SPG wrote:this doesnt feel like your slandered of quality
GodOf_War wrote:On note of the animated flames, as far as I remember( Which could have easily changed by now, so please excuse me if I'm now incorrect), the .Gif has to be split into it's separate images, as minecraft doesn't know how to handle a .gif format for it's textures. What Mr.M can do code wise though, is have each image cycle through at a constant rate, creating the animated gif effect.
On your Ponyta though, i do love it, and it matches so well with the rapidash currently in game. Nice job Karry, as always!
Yaseen wrote:I really like the model but I gotta agree with Jack the blocked fire texture just doesnt seem to be the same standard as the the other flames(sprites) and it looks a little weird
karrybird wrote:GodOf_War wrote:On note of the animated flames, as far as I remember( Which could have easily changed by now, so please excuse me if I'm now incorrect), the .Gif has to be split into it's separate images, as minecraft doesn't know how to handle a .gif format for it's textures. What Mr.M can do code wise though, is have each image cycle through at a constant rate, creating the animated gif effect.
On your Ponyta though, i do love it, and it matches so well with the rapidash currently in game. Nice job Karry, as always!
ah, bit of a misunderstanding there. i know minecraft won't read a .gif file, i wanted to make a preview of the animated flames to show you guys what it would look like in game.
and i managed to make that very gif, check it outSpoiler:
kind of a rough animation, but it doesn't look too bad
SPG wrote:this doesnt feel like your slandered of quality
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