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By joshua_DA
#88786 i am quite happy that i have succesfully uv mapped and textured a model but when i import the texture to my model and loaded it up in object mode, this happens...

some parts are transparent, some are not.... and the textures of the transparent parts appear behind it....
Image
how do i solve this problem so that all textures will show up infront... not behind...

ps: im making a nosepass model. will reveal it to feedback section after i solve this damn problem.
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