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The Burgy Method to LowPoly Models

PostPosted: 31 May 2013 22:39
by Burgy
Text Tutorial | Show
So once you start up Blender you get this awesome cube
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Then you hit TAB to enter Edit mode

Then you hit A until every Vertice is selected (Orange)

Then you hit W for subdivide
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Then you delete half the cube along the X axis, the red line. (I did it wrong in the diagram)
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Then go over to modifiers in the properties tab, and add Mirror. (Should be defaulted for the X axis)
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Then drag this plus sign out
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Scroll down to the bottom, check off background images. Then download a reference image you would like, wireframes and diagrams work best.
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Then hit Add Image and select your image, for now i'll use Mudkip
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Now, to get your reference image showing. Hit 1 on the Numpad and 5 on the Numpad
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After that, now is the modelling part. Select two vertices you want to extend, hit E for extend and drag it where you want. Middle click to snap to a axis
Then just fool around till you are happy.


Also, when adding a new object do this. (Ill use a sphere for example)
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And now you have a high poly disco ball
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Decrease the polygons a bit at the bottom right
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Im thinking 6 and lower

Video Tutorial | Show
PLAYLIST
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-CLICKY- ^

Part 1

Part 2

Part 3

Part 4

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 05 Jun 2013 00:21
by Burgy
RESERVED FOR TEXTURING TUTORIAL

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 08 Jul 2013 18:45
by Waterboyr
Sorry but what exactly did you just do? :|

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 08 Jul 2013 20:02
by gamingnut2
he showed some of the basics to modeling with the blender program.

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 09 Jul 2013 14:33
by Burgy
I forgot about this post, making the video now.

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 09 Jul 2013 18:23
by gamingnut2
lol can't wait to see then maybe i can finish hoot hoot and start azurill and evo's, can you also make a texturing video.

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 10 Jul 2013 00:16
by Burgy
Yeah sure
I'm horrible at it though

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 10 Jul 2013 00:20
by gamingnut2
will you post a link to the video when its done or will you upload it here

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 10 Jul 2013 03:29
by Burgy
Upload it here
I was having problems rendering it after editing
So i just wont edit .-.

Re: The Burgy Method to LowPoly Models - Working on a patent

PostPosted: 10 Jul 2013 04:14
by Burgy
Here. Just check here for the videos;
http://www.youtube.com/playlist?list=PL ... vOVJ9X6Hza

Ill eventually put them on the post. But if you wanna watch them all with quick access. There you go.