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Re: MissingNo. ?

PostPosted: 27 Apr 2013 06:32
by KuryoZT
sargeantsimon wrote:That being said, if it is added, I suggest making it only spawnable via command.

I believe that's what it means to be "easter egg", only spawnable in command, or by unatural circumstances, though I don't see what it could be. So only like /pokespawn MissingNo, or maybe another just for it, I don't know.

Re: MissingNo. ?

PostPosted: 27 Apr 2013 07:37
by The_Nanobots
sargeantsimon wrote:something nobody will ever use for anything more than a little chuckle from time to time.

I suggest making it only spawnable via command.

I'd use it. It would actually be useful if it was given moves from other generations. For example if it was given extremespeed....
Frankly it would love to have missingno. available in survival, just spawning it in naturally does not sound like a good idea, and neither does making it only available by command.

Re: MissingNo. ?

PostPosted: 28 Apr 2013 21:28
by TheSoulSaver
I'd find it fairly funny to come across on. I like the idea of it being part of the game since it was a big deal, whenever the first gen were present. But like others have said, make it as the "bad" egg within the pokemon breeding system.

Re: MissingNo. ?

PostPosted: 29 Apr 2013 05:10
by Hiroku
I'm thinking that very rarely pixelmon will intentionally crash your game (or something like that) and when you did a MissingNo spawned in your place. That would be pretty cool.

Re: MissingNo. ?

PostPosted: 30 Apr 2013 19:52
by fartmasterf
I would love to see it! Maybe have it spawn only where a village is within a certain distance of an ocean? so extremely rare to begin with and then make the spawn rate small? so its really hard to get one. I am not sure if it is possible to have a spawn condition to be within a radius of an ocean or not? but im sure some sort of logic could be used

Re: MissingNo. ?

PostPosted: 30 Apr 2013 20:07
by Starfy222
Missing no fddfhgseg3byvbftbgyfhcfgt

Re: MissingNo. ?

PostPosted: 02 May 2013 03:15
by SubGenesis
How about it's becomes more common the more CPU that is used (the chance of it spawning should be 0 or almost zero until a certain threshold is reached), I'm talking about the lag that does not cause minecraft to crash due to out of memory error but just lag alot; like when there are a lot of mobs produced by an exp farm left over night (caused my frame rate to drop to 0.5 fps but did not crash) also this may seem ironic due to the example I gave but it would be best if the lag were to be made by redstone or something else rather than a mob spawner as it's too easy to do that.

Also when missingn0 some glitches should appear like possibly block textures Are all swapped
Pokemon all start flying in the air with fucked up animations and pieces like this;
Image
Only when you defeat or capture missingn0 does the world turn back to normal

Re: MissingNo. ?

PostPosted: 02 May 2013 08:07
by LilacLily
I say add M' too. I like the theory about kangaskhan that goes with it.

Re: MissingNo. ?

PostPosted: 03 May 2013 20:29
by KuryoZT
Hiroku wrote:I'm thinking that very rarely pixelmon will intentionally crash your game (or something like that) and when you did a MissingNo spawned in your place. That would be pretty cool.


Can it even be done? pokemon spawning because you crashed?

SubGenesis wrote:How about it's becomes more common the more CPU that is used (the chance of it spawning should be 0 or almost zero until a certain threshold is reached), I'm talking about the lag that does not cause minecraft to crash due to out of memory error but just lag alot; like when there are a lot of mobs produced by an exp farm left over night (caused my frame rate to drop to 0.5 fps but did not crash) also this may seem ironic due to the example I gave but it would be best if the lag were to be made by redstone or something else rather than a mob spawner as it's too easy to do that.


But if you make your game laggy, doesn't it makes the others' games laggy too, in a server I mean? Because that would just make people "grief" but with an excuse. I wouldn't be searching for MissingNo and still my game would be laggy as hell?? Doesn't seem fair that way. But my game is always a little laggy, so I may be thinking wrong from the beginning of this post.

Re: MissingNo. ?

PostPosted: 03 May 2013 21:57
by Tom_X
KuryoZT wrote:
Hiroku wrote:I'm thinking that very rarely pixelmon will intentionally crash your game (or something like that) and when you did a MissingNo spawned in your place. That would be pretty cool.

Can it even be done? pokemon spawning because you crashed?

Actually, idk if it can be spawned after you crash, but maybe it can spawn next to your position, and once it does (it has a very low chance to do so) then your game crashes, but the crash report says that the cause is a "Missingno", and when you enter the world again, well, it's there, waiting for you...