AntiBehemoth wrote:Hi I was wondering if anybody was doing the purloin line
You can try autodesk maya or max to model it.
AntiBehemoth wrote:what about blender?
You can but maya and max have more features.
Thanks, Burgy
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
AntiBehemoth wrote:How do I change my pokemon on my profile?
Get more posts, and you can also go onto the user control panel and change your avatar.