Anyway, the issue with the Mirror option is that after I set up the UV map and when I "attempted" to texture Driblim's eyes and mouth using GIMP, and tested it out in Blender, it mirrored on both sides. Both his face and his back. How would I go about making his face only on one side when the mirror option is active? I could be just failing miserably to understand how to texture still but...
ownerpure5 wrote:Need to be more detailed! and also the video link dont worksUse this link.