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Re: Pixelmon Modeling

PostPosted: 21 Aug 2014 19:41
by DARK3063
what program do use for modeling

Re: Pixelmon Modeling

PostPosted: 21 Aug 2014 20:15
by Lizzy39632
Maya or Blender

There are some tutorials in the Modelling section :)

Re: Pixelmon Modeling

PostPosted: 21 Aug 2014 22:54
by SPG
Lizzy39632 ยป August 21st, 2014, 8:15 pm wrote:Maya or Blender

There are some tutorials in the Modelling section :)

correction, anything that can export an obj file
you can use maya (what I recommend)
cinema 4d
blender
3ds max
the list goes on

Pixelmon Modeling

PostPosted: 13 Dec 2014 18:46
by MCviolinist1
Nice job! (can someone tell me how to get one of those moving pokemon in my profile pic).

Re: Pixelmon Modeling

PostPosted: 13 Dec 2014 19:08
by TooManyZeros
How would I install Maya. I Want to try modelling something. If I am going to be able to try i need to know how >.< :cry: . So I want to help and nice tutorial gilbert.

Re: Pixelmon Modeling

PostPosted: 13 Aug 2015 07:21
by Xdragon
when you add the models, can you remove doubles face on pokemon?
It look bad when it is double faces.

Re: Pixelmon Modeling

PostPosted: 19 Nov 2015 09:21
by Pippa
Oh My Gosh! I've been wondering if I could do Pokemon models, and I'd absolutely LOVE to! But what program are you using? I have the Adobe Creative Cloud as an account so no doubt it's one of those, by the looks; but it's not Photoshop. So what one is it? If I'm not needed to do any more skins, I'd LOVE to do some of these! What fun!
I have a lovely graphics tablet, too, which makes it all the more fun to use. I'll wait to hear an answer on the program, thanks for this great tutorial. :-D
And to add, I BAGS DOING HONEDGE! I'm all excited, better calm down... XD
PS I see you have answered that question. I'll use whatever my creative suite has for 3D modelling, if it doesn't have that. Thanks again!

Pixelmon Modeling

PostPosted: 19 Nov 2015 11:10
by Some Body
This is 3ds Max. Maya and Blender can also be used.