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Command Blocks and Pokespawn

PostPosted: 09 Sep 2013 10:29
by Caemyth
My question has to do with Command Blocks... So it seems that MCPC+ won't allow you to use Pokespawn with Command Blocks/Custom NPC Dialogs...
Is there a way around this?
Because we've been working on a functioning Safari Zone that uses Randomizors...

Re: Command Blocks and Pokespawn

PostPosted: 09 Sep 2013 20:52
by emerald_ice
Hm.. Well, I have no idea what MCPC+ is, although I've been told I'm stupid for not knowing, but I've been told that using that is more than half of the Problem. As for the Custom NPC's Dialog, it may not recognize it as a proper command due to the fact that it's used with a different mod. Saying this, I'm pretty sure there is a way around it, so I'll come back to you when I figure it out or get someone to tell me.

Re: Command Blocks and Pokespawn

PostPosted: 10 Sep 2013 00:04
by Caemyth
Well MCPC+ is like BukkitForge, but it doesn't allow you to use Pokespawn with Command Blocks Or CNPC Dialogs, it can be done on single Player, so when BukkitForge is updated I'll be able to do these things, but i figured i'd ask if anyone knew. It's the same reason Bosses Don't Drop anything, for some reason MCPC+ doesn't recognize Pixelmon like it should.

Re: Command Blocks and Pokespawn

PostPosted: 10 Sep 2013 00:58
by Rhonim
You can get pokespawn with the dialog feature in custom npcs. However, it will not work in a command block on MCPC+ due to MCPC itsself.

Re: Command Blocks and Pokespawn

PostPosted: 11 Sep 2013 20:52
by Caemyth
As i have previously stated...
But the Dialog isn't working with any Commands, and yes i have it enabled.

Re: Command Blocks and Pokespawn

PostPosted: 12 Sep 2013 12:45
by Rhonim
And as I stated before, it can be done. Seen it done, and done it myself. Its most likely something you are doing wrong.

Re: Command Blocks and Pokespawn

PostPosted: 12 Sep 2013 21:33
by Terufe
So if you can get custom npcs to spawn pokemon is there any way to get them to give you a reward when you defeat the pokemon?

Re: Command Blocks and Pokespawn

PostPosted: 15 Sep 2013 09:43
by Caemyth
No, because the two mods are separate, and not hooked into each other.

Re: Command Blocks and Pokespawn

PostPosted: 15 Sep 2013 13:44
by SPG
i have seen people set it up so you give the npc the drop that the pokemon has, forexample, give someone slimeballs for grimers

Re: Command Blocks and Pokespawn

PostPosted: 15 Sep 2013 21:08
by Caemyth
Yea i know how to do that, that's easy, but how does that relate or even help my case?