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Adding music into the game

PostPosted: 14 May 2013 11:54
by brandon
How do we add more music to the Resource file and actually have it work correctly? I have converted music to .ogg but I can't seem to get it input into the game correctly.

Re: Adding music into the game

PostPosted: 16 May 2013 14:54
by SirTurdle
If the music doesn't play that could mean that the music doesn't play often ( which it normally doesn't ) If something is the problem WITH the sounds itself, i have HEARD (Not sure if its true) That the sounds have to have a certain patch in the Minecraft game file itself in order to play high memory music. You might need professional coders or something, because i am NOT experienced with coding or general modding.

Re: Adding music into the game

PostPosted: 18 May 2013 10:55
by Sup3rp1gm4n
Pixelmon is actually working on adding music atm

Re: Adding music into the game

PostPosted: 18 May 2013 23:34
by creedican
Thats epic

Re: Adding music into the game

PostPosted: 01 Jun 2013 22:28
by SirTurdle
An update on my recent post: I wonder if it might have something to do with the type of music. I have another game that i can swap music files, but it had to be converted from stereo to mono. Please try this and tell me if it works. If your wondering how, i use Audacity and look up videos on how to use it if you want to.

Re: Adding music into the game

PostPosted: 01 Jun 2013 23:57
by ZeeCount
The files themselves only have to be Ogg Vorbis (.ogg). I made sure to render them all at 44.1 khz and 16 bit, but I'm not sure if that is a requirement for minecraft or not.