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By Thliarisse
#176636 Forgive me if this question has been asked before. Is there any way to further control spawning? Ex. Levels in certain areas, which pixelmon spawn in certain areas, defining regions for these occurences.

Generally, I would like to set up regions that have lower level pixelmon of certain types to spawn in, and progressively upward and expanding the types within that progression. Similarly to how while playing a game of pokemon on a gameboy the levels and the types change as one progresses.

By Thliarisse
#177151 So, I have been successful in making the progressive system explained here, this has led to a new question though. Is there a way to clear the entities from the world?
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