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By Jukido
#168955 Hey,
I wanted to do this for my server:

# Lets your world follow real world time or not (uses the server's system clock).
useSystemTimeForWorldTime=true

I did this both on my server and on the client.
Now the time in the game is not the same as on the server. Is that still an error, or am I doing something wrong.
Hope someone can help me there.

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