while its prior evolution Riolu has polygons.
They both look absolutely amazing but it's bothering me somewhat. Any ideas?
Caitcon » 01 Aug 2014 23:04 wrote:They still have polys. Correct me if im wrong but I think they have smooth lighting on (Im sorta a noob to that kind of stuff)
SPG wrote:Want a pokemon in game? Make it yourself
SPG » 01 Aug 2014 16:36 wrote:they have something called soft normals, making them look smoother then what they really are, some people in the modeling team dont like it much either, if i recall correctly we'll have a poll touching on the subject soon
trustinlies » August 2nd, 2014, 1:23 am wrote:SPG » 01 Aug 2014 16:36 wrote:they have something called soft normals, making them look smoother then what they really are, some people in the modeling team dont like it much either, if i recall correctly we'll have a poll touching on the subject soon
As someone used to doing high quality 3D models and animation I personally like the soft normals (takes it that extra step closer to the "real" thing). Would that be something you could have a config option for or is it hard coded?
SPG wrote:Want a pokemon in game? Make it yourself
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