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Re: Pixelmon spawner and Trainer spawner

PostPosted: 18 Mar 2013 23:46
by SPG
rfh wrote:I made a old rod that spawns in magicarp and tentacool level 5-14 :D..... do you want to put it to be in the vanilla version? if so i can send it to you un attached to the side mod so you can use it for vanilla pixelmon.

i would wait for your side mod to be done so mr. m can check it out completely, assuming he looks at it that is lol, it sounds like its turning out well so far so i dont see why he wont (he is a busy person though, so i dont know)

Re: Pixelmon spawner and Trainer spawner

PostPosted: 19 Mar 2013 03:29
by MrMasochism
of course I'll look at the mod when it's done

Re: Pixelmon spawner and Trainer spawner

PostPosted: 19 Mar 2013 17:28
by Xwaffle
Old Rod :o Are we going to have those? I remember seeing the posts on suggestion but they weren'rt answered.

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 01:35
by rfh
Will i need to get each one of my trainers approved before posting the mod? o.o

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 06:00
by Jack_Attack12
No. Its your mod. You can add anything... But it sounds like you can code so may i suggest applying forr a developer and maybe try adding the trainers in for the REAL mod. I would like to see a cpuple of trainers!!

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 07:37
by Burgy
Spawners can spawn any entity, so that means you could have a Pixelmon/Trainer spawner already.
You just need to open your world in some world editing program such as MCEdit and change the spawner to the entity ID of whatever Pixelmon/Trainer you want to spawn there.

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 14:17
by Rados
That doesn't work Burgy because Pixelmon and trainers have only 1 entity id, regular spawners wouldn't work

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 15:00
by MrMasochism
Yeah, minecraft spawners are a little simplistic for what pixelmon requires. We actually have a 2 step iniitalisation of entities so there's no chance

Re: Pixelmon spawner and Trainer spawner

PostPosted: 20 Mar 2013 15:02
by Burgy
Oh jeez

Re: Pixelmon spawner and Trainer spawner

PostPosted: 22 Mar 2013 01:56
by Otakufiend
I cant wait for this, this would solve so many problems with training in later levels. You sir are awesome (when it comes out ^_^ )